Quote Originally Posted by SamRF View Post
Would it be feasible to add an option to unlock instances without making it mandatory to do MSQ?

Most MMOs don't have such a (long) main mandatory questline to unlock content and allow players to journey through the game however they like. People who don't care much for story will have a terrible time in FFXIV.

People who still want to unlock stuff through MSQ can continue to do so and unlock content that way. People who don't care for the MSQ can unlock the instances with this option and decide to perhaps do the MSQ another time.

I'm pretty sure this option would open up the game to (quite a lot) of new players who are for example only interested in combat/crafting/instances/raids/art and don't want to experience forced visual novel.

I would personally never use this option because I greatly enjoy the MSQ but I think this game is missing out on a lot of new players because of the MSQ barrier. Even with an MSQ skip they have to go through lots of quests (towards and at endgame) before unlocking content/instances and have to do so again with each patch.

Why would you be for or against this option? What needs to be taken into consideration?

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Edit:
My response to argument concerning players at endgame who will have no idea about what they're doing and thus worsen DF experience:
(Reads whole post)...

Right, people wanting something for nothing... about sums up our current issues in society.

Instant gratification should not be so overly demanded, expected, or praised. Somethings should be earned. What value is there in rewards you don't deserve?

Besides, they are already working on streamlining the early MSQ to trim the bloat of fetch quest.