Quote Originally Posted by Darkpaw View Post
That seems a little disingenuous. The devs are surely proud of the end game content they produce. They work hard on every aspect of this game.

You are looking at this from a weird perspective. Only seemingly looking through the lens of “MMO” and what has made MMOs successful over the years. But no game genre ever gets anywhere by just being a copy of anothers.

Final Fantasy XIV works and succeeds as an MMO because it is first and foremost. A Final Fantasy game. This series is a legendary series in gaming. It has a storied history and is by many considered one of the principal pillars of the JRPG genre.

To cast out all that history and everything it means to be a Final Fantasy game while yes will open the game to some other types of players. You will drive away more than you acquire and this game will fail.

I was not an MMO player before this game and I likely will not be one again after this game, because the biggest selling point to me was the story, and I know several other people who feel the exact same way. If this game gave an alternative to unlocking content that didn’t come from the msq it loses a key feature of this game and more importantly a key piece of it’s identity.
Would the availability of this option (that isn't toggled on default) drive you away from this game? If yes, I wonder why?

Because it seems to me that your gameplay experience wouldn't really change in any way. You, as well as me would still be doing MSQ to unlock content. I want to emphasize again that I would never use this option myself because I like MSQ and the fact that its a story driven game a lot. I love having the backstory and context for the instances. It's just that I wouldn't mind if others were able to skip all that with an option (which again, isn't toggled on default).