Her and the rest of the mogstation NPC based outfits.
Please kindly adjust them so they are dyeable. m(-_-)m
A Mostation purchase is worth it, right?
#petition #pleaseadjust #nodyenobuy
Her and the rest of the mogstation NPC based outfits.
Please kindly adjust them so they are dyeable. m(-_-)m
A Mostation purchase is worth it, right?
#petition #pleaseadjust #nodyenobuy
I wish she would too #nomorefakeoutdeaths
True. The minfilia modish is another one. It's like a light pink, so it is extremely difficult to get anything to actually match. I'd probably buy the Y'shtola set for the little finger armor/boots. At least it is a fairly neutral black/grey.
WHM | RDM | DNC
Unfortunately, all the NPC sets don't dye. It's really dumb— some of them would look gorgeous with other colors.
I hope they change this someday.
It's a really strange design choice for sure.
I assume it's a development thing with the pieces simply not being designed to dye in the first place thus requiring a texture rework to add that.
Even if the process of creating a dyeable texture is quite a bit more work than making one that isn't, you'd think that the extra sales would handily offset that development cost, especially as even outside of the body pieces, many of the minor parts are really neat glamour options in their own right. I wonder if SE appreciate how many people buy an NPC set just for the hair, shoes or such.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
I've heard people say, though I don't know the source, it's done to preserve the 'iconic' look of the outfits/npcs. Which baffles me because the same restriction doesn't apply when they add outfits from OTHER games, like Cloud, Squall, Lightning etc.
I'm sure it's a bit of extra dev time to make outfits dyable but I'd gladly pay more for a mog station character outfit to be dyable to compensate.
Considering there are certain.. alterations available in certain places, this is a weak excuse. They're clearly able to be made dyeable with relative ease - I feel like, as you said, the increased number of sales would surely offset any modicum of extra work that may have to go into making dye channels.It's a really strange design choice for sure.
I assume it's a development thing with the pieces simply not being designed to dye in the first place thus requiring a texture rework to add that.
Even if the process of creating a dyeable texture is quite a bit more work than making one that isn't, you'd think that the extra sales would handily offset that development cost, especially as even outside of the body pieces, many of the minor parts are really neat glamour options in their own right. I wonder if SE appreciate how many people buy an NPC set just for the hair, shoes or such.
At this point, I truly do think SE doesn't realize we ask for NPC costumes specifically for the glamour ability, not because we want to cosplay.
This is where I would ask for the outfit to be made dyeable too.
If SE had actually let me wear the darn thing.
No, I'm not surprised they kept it gender locked. Still hurts that it is though.
I really hate how so many undyeable items use custom colors that make them impossible to match perfectly. NPC outfits aren't the only ones to suffer with this ._.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.