They should make crafting fun if it’s going to be difficult. What I hated about crafting in 2.0-3.0 was that everything was timed. The problem wasn’t the requirements, but the timing. Everything had a gate attached to it and for what? 3.0 was the worst for crafting. Too many steps just to unlock a nod to gather that was only open at a specific time. Then the requirements needed to just craft an item. If you’re going to make it difficult to craft then don’t use gates and time. Nothing fun about that. Once I realized the system why bother with it. It’s better to wait until the next expansion when all the pervious stuff gets nerffed.

I don’t mind challenging requirements, but when you gate it with time and weekly locks, no thank you