Quote Originally Posted by Asbe10 View Post
Obviously my opinion about favor mats is not popular but it really revolutionized the value of gatherers to the crafters.
I'd rather quit than go through the motions of having a 5 minute buff and crossing my fingers for the RNG gods to grant me a concealed node while rushing between nodes.

Quote Originally Posted by Asbe10
Maybe keep the craftable battle gear easy to HQ so it doesn't make it tedious for raiders as the OP suggested, but at least make the crafting and gathering gear difficult to HQ.
While this could make a difference in the amount of DoW/M gear being crafted on patch day, there's also the case of crafters/gatherers having 6 months to prepare for it.

I'd say take it a step further, even if it might not be a popular way to go about it:
  • Completely remove gear bought with Yellow/White scrips (most of it isn't all that great anyway, due to the lack of CP melds). This change would put more emphasis on actually crafting DoH/L gear, instead of just spamming a good ALC/CUL recipe for scrips.
  • Remove crafted mainhand tools at level cap, and make it so doing the current expansion's level cap quest awards a main hand tool. This tool will then be upgradable throughout the expansion. Basically, the system that was in place in ARR (Quest reward > Supra > Lucis). Maybe toss in a catch up tool halfway through the expansion, similar to the Artisan tools in ARR. They could do the same thing with offhand tools as well.