Quote Originally Posted by Bright-Flower View Post
Personally I'd love it if they loosened glamour restrictions.
To be perfectly honest... They could simply just get rid of the different gear archetypes entirely.

As we have seen with the Aetherite Earring, they have the capacity to have a piece of gear switch stats based on the current job. Not that actually having Str + Agi + Int + Mind actually means anything, those stats could equally be merged into a singular stat given the complete lack of interaction with them (Especially given that primary stat materia has been removed)

Add to that the fact that basically all jobs just want to stack Crit and DH.

Means that outside of Tanks and DRG's bonus armour on equipment (Which can easily be folded into the Tank's baseline level 1 trait and a new trait for DRG that just applies their Phys defense bonus) there's actually little to no difference in gear anymore. Especially with ShB making Fending accessories have the same amount of Vit and Str on as Slaying ones.

Heck, half the time these days, you're getting loot drops that are boxes or tokens to hand in to purchase your desired item as opposed to rolling on that sick for example, Fending item (Outside of Alliance Raids)

Add to that the gripe people have about gearing alt jobs and the weekly limit on Tomestones, which would be solved by allowing every job to share a single set of gear outside of weapons...

The only issue at THAT point would be how awkward the glam feature is for multiple jobs with shared equipment (I'd love to see Glam be tied to the equipment set, rather than the item itself. Something like giving a second equipment slot that doesn't do anything other than hold a particular item's glamour to override your actual equipment's appearance. Sort of like Anarchy Online's cosmetic tab, only with the ability to put Glamours in there instead of actual items)