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  1. #6
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Zamiel View Post
    playing as MT PLD I noticed some skills that could be improved.

    I divided my ideas into Major, those that I think should be improved and revised, Middle, preferable but not impacting, and minor, suggestions nothing more .

    Major =>
    1. Goring Blade => Weaponskill/Instant/60s Delivers an attack with a potency of 300. Additional Effect: Damage over time. Potency: 90. Duration: 30s.
    2. Shield Bash => replaces Goring Blade in the combo and reduces damage taken by 5/10% for 21 sec instead of applying stun
    3. Atonement => each combo with Royal Authority will apply a Sword Oath stack. At the third stack they can be used to launch it. 600 damage and recover MP (1500)
    4. Confiteor => consume all Oath to be cast. With 50 base damage if used with 100 it increases the damage by 50%, as if it was used under Requiescat
    5. Spirits Within => Delivers an attack with a potency of 220. Additional Effect: Restores MP. Additional Effect: Increases healing magic potency on self by 25% if current HP is at 50% or lower. Duration: 12s

    Middle =>
    1. Divine veil => it also applies the effect on themselves and/or there is no obligation to be healed to be triggered

    Minor =>
    1. Sheltron => When under Sheltron's effect, damage is dealt to the attacker each time damage is blocked

    Bonus/Extra =>
    1. better animation for Holy Spirit and Clemency
    2. Intervention renamed to Holy Shield

    what do you think? yes / no / maybe?

    1. Goring blade change is going to nerf PLD potency output, thats all what i have to say

    2. Shield bash would be a combo that is going to be never used, because it wont give any dps gains.

    3. Attonement change would push players into using royal authority only

    4. Confiteor - no just no, that would be an absolute mess

    5. Spirits Within - please hell no what a mad idea, paladin is not healer

    6. Divine veil - warrior has shake it off already

    7. What damage is dealt? Warrior has something like this on their best deffensive cooldown, why pld deserve to have it on demand? This would make PLD way way ahead of other tanks in dungeons.

    8. Nou

    Quote Originally Posted by DRKoftheAzure View Post
    Personally I would just bring back Shield Oath as basically a heal shield Sheltron and Intervention(still cost Oath gauge though), and Clemency as well(still costs MP), have Cover be a 500-600 cure potency Regen and have 1200 cure potency shield, and for Atonement I would basically rework it and Sword Oath to where the ability name, potency, and animation change based on the number of Sword Oath stacks(less stacks = more potency) though it does require bringing back Savage Blade as the combo ender over Rage of Halone which then upgrades into Royal Authority(Royal Authority would be level 70 Sword Oath upgrade and Rage of Halone would be level 60 while having Atonement be level 50)
    Shield oath as a heal shield? Healers do not need paladins help, its pointless.
    (3)
    Last edited by Nedkel; 02-25-2020 at 01:21 AM.