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  1. #21
    Quote Originally Posted by Xoo View Post
    Dungeon hidden effect: Drop rtes decrease with each succesful run.
    Truth of Dungeons ^
    (0)

  2. #22
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Sage MMO advice: "Lie back and think of England"
    (0)
    Last edited by Raikki; 03-31-2012 at 03:24 PM.

  3. #23
    Player
    Ragz's Avatar
    Join Date
    Mar 2011
    Posts
    237
    Character
    Aqua Resonare
    World
    Siren
    Main Class
    Marauder Lv 90
    Who cares about darklight when D3 is coming out in a month~
    (0)
    Merlwyb is my wife~


    http://na.finalfantasyxiv.com/lodestone/character/139657

    http://www.youtube.com/user/ragzGT

  4. #24
    Player
    Sabaku_Usagi's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominisa
    Posts
    275
    Character
    Sabaku Usagi
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    I think they should just publish the drop rate on ifrit/moogle... At least that way people can judge whether it is too low or too high.
    (0)

  5. #25
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    They need to drag out your time to try and keep you playing. If you get all that stuff too fast... what else are you going to do? Currently this is their way of prolonging time as is... I just hope this won't be the main strategy for 2.0.
    (1)

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