



I feel the exact same way and it's on SE to itemize it properly so that it's valuable and so far they haven't. But Parry was the exact same before they changed it to Tenacity, widely avoided because it was essentially worthless.The more I look at it, the more irritating I find Tenacity to be.
For all intents and purposes it should be THE stat to meld as a tank, and yet it's frowned upon as hard as Piety on a WHM, and it feels wrong to me.
The idea that I can stack a stat so high to nearly double the amount or more than the base amount that is on my gear but it only provide 2-3% extra damage reduction maybe is pitiful.
I WANT to use it. I want it to be a good stat to use. Doesn't have to be the best, but it shouldn't be considered one of the worst.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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