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Thread: Tenacity

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  1. #1
    Player
    ForteNightshade's Avatar
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    Oct 2013
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    Kurenai Tenshi
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    Paladin Lv 100
    Quote Originally Posted by Fynlar View Post
    IMO Direct Hit should have been for DPS only. Both healers and tanks got a stat that works specifically for them; don't see why DPS was exempt from that.

    Nobody will like this suggestion because they're obsessed with only the maximum level of deeps possible regardless of role, but whatever; still putting it out there anyway.
    Actually, I support this though I do think Tenacity needs a small buff to compensate. Making Direct Hit a DPS only stat would alleviate the problem Warrior has where only it wants Determination.

    Nevertheless, you imply people are obsessed with DPS numbers as though it were a bad thing. People focus on maximizing damage because this game encourages little else. Tenacity, in its current state, does not save a healer GCD. They aren't going to deviate from their healing rotation because you have full Tenacity melded due to how scripted encounter design is. Therefore, Tenacity serves no purpose. Piety falls into this same problem. Only Astro considers it because unlike White Mage and Scholar, it has abysmal MP economy. Simply put, SE needs to incentivize these sub-states if they want people to care about them. Tenacity sounded great on paper when they first announced it. Sadly, it's just far too way for anyone to care.

    Quote Originally Posted by Esmoire View Post
    Piety... yeah that one needs help. My friend who plays a lot more healer than I thought it could be cool if it gave you a bonus like DH for heals or something. In FFXIV, pound-for-pound damage is supreme, though at some point defensive benefits can yield opportunity cost via stability or reducing need for resources like oGCD heals so I don't think better utility/defensive stats are impossible.
    The required Tenacity to save a GCD heal is so absurdly high we cannot even reach it. I'd have to dig around but I recall the amount being more than double what Eden's Gate offered. There is never an opportunity cost yielded, which is why no one looks at Tenacity. It says a lot when tanks avoid it even in Ultimate yet Vit melds were considered mandatory on DPS before they were removed.
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    Last edited by ForteNightshade; 02-23-2020 at 04:10 PM.
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