Quote Originally Posted by SamRF View Post
Maybe. Tenacity will never be any good with how the game is designed (unless they make the damage increase highe than determination). However, they may need the stat for balancing base stat from gear, even though you'll never use it for melds.
Or they could make the mitigation gained from it more impactful. However it would need to be noticeable outside of someone staring at a spreadsheet before people would start actively considering it as a focus for gear and melds. In the end currently there just feels to be too many players with the "But my DPS" mentality. They'd happily trade 10-20% extra damage mitigation if it meant they did 10 more DPS as a tank then probably blame the healer if they get 1 shotted.

I'll keep melding skill speed and tenacity on my tank gear just because I don't care about meta and I know it annoys the hell out of people that are under the delusion that having everything perfectly min/maxed is a requirement just to do content.