Page 1 of 2 1 2 LastLast
Results 1 to 10 of 125

Hybrid View

  1. #1
    Player
    Daitana's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Daitana Uoswiir
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by WK74648 View Post
    Good Morning Everyone,

    So right now I'm stuck on E7. Just watched a guide on it as well before entering. The raid is fun minus one mechanic and its just frustrating and not fun for normal.

    The raid does fine till we get to the light/dark phase combined with the portals. But when the 2nd wave comes through the portal, half of the raid is dead and we can never recover. The group is usually saying they cannot react fast enough while trying to think where they need to stand for the light/dark wave to come through the portals.

    It's a little frustrating at this point as I just spend 60 minutes wiping on it. I don't understand why a one shot mechanic is even put into this. Why couldn't it be a vul stack like it normally is when a mechanic is not done correctly.

    I can see one shot mechanics in Savage but this is the first time I can remember being frustrated over a normal raid.

    I'm thinking once I finally clear this to just avoid the fight all together.

    Thank you for taking to time to listen to my rant. I would like to personally see it change from a one shot mechanic to a vul stack but how do you feel about it? Seems too punishing for a fast reacting mechanic.

    I honestly don't even know where to start with this rubbish post. People like yourself are the reason we keep getting boring content. I came back to the game after not playing for 6 months. I play from Australia, on NA, on 270'ish ping. Went into the fight blind, and we cleared in 2-3 pulls. There is PLENTY of time to dodge the mechanic. PLENTY.

    The raids are OPTIONAL content. Normal AND savage. Sorry but if something this basic is too much for you handle, just don't do it. And if that mechanic is too much for you to handle, you can join the roleplayers in the major cities and live your life in Eorzea out there.
    (9)

  2. #2
    Player
    WK74648's Avatar
    Join Date
    Jan 2019
    Posts
    44
    Character
    White Knightt
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Daitana View Post
    I honestly don't even know where to start with this rubbish post. People like yourself are the reason we keep getting boring content. I came back to the game after not playing for 6 months. I play from Australia, on NA, on 270'ish ping. Went into the fight blind, and we cleared in 2-3 pulls. There is PLENTY of time to dodge the mechanic. PLENTY.

    The raids are OPTIONAL content. Normal AND savage. Sorry but if something this basic is too much for you handle, just don't do it. And if that mechanic is too much for you to handle, you can join the roleplayers in the major cities and live your life in Eorzea out there.
    I'm sorry you feel this way and wish to word it the way you do. To give you some history of my FF XIV career, I have done savage/extreme trials and I can do them. Also, I would like to give an update on today on progress and maybe help better understand.

    After a few more tries I did get it down. I couldn't begin to explain this mechanic and alot of people did get one shotted but it. I like the idea of the mechanic, i don't like the punishment on Normal that comes with. I'm talking strictly the light and dark. It's not consistent with the non light and dark where you have to move to the lane you need to be in. If you mess this up you get a vuln stack which makes sense. Light/Dark will kill you instantly. I have no problem with the mechanic itself. Just the result of messing it up on a normal mode difficulty. It's not consistent.

    With E7 down I was excited to move on and get to E8. I loved E8 fight. I love all the fights except E7. Yeah we wiped on E8 but it wasn't nearly as bad and it was easier to learn what was done wrong. After 2-3 more attempts it went down no problem. E7 I had about 4-5 attempts of 60 minutes with each on being abandon. All struggling with the light/dark combined with the portals killing 4-5 people in one hit including tanks.

    If it wasn't for this one shot punishment, I would que up for E7 again. However, when reset comes Tuesday, I'm going to skip it. I'll do the other 3 no problem.
    (3)

  3. #3
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by WK74648 View Post
    If it wasn't for this one shot punishment, I would que up for E7 again. However, when reset comes Tuesday, I'm going to skip it. I'll do the other 3 no problem.
    I am actually really enjoying that these fights aren't snooze fests. I had some trouble getting through Furor tonight. Lots of resets. After a bit, we had to say, "look. we aren't going to clear this thing just blindly running around without a strat." It was really neat to see everyone communicating and improving, and when we finally cleared it, it was smooth and all of us left there exhausted, but we all know that damn fight now xD.

    As for E7, I recommend just getting back in there. These raids still aren't even a week old, and even though I don't think I can explain that mechanic in very few words, it's still fun to try.
    (6)

  4. #4
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,993
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Gemina View Post
    These raids still aren't even a week old, and even though I don't think I can explain that mechanic in very few words, it's still fun to try.
    Let me try. "Stand where the birds are opposite your debuff, and the portals behind and to your side are different." I got it down to 18 words, and a fairly simple explanation.

    OP: This is all you need to do. Check for opposite birds first to get in the right column, then check for opposite portals to get in the right row. "Opposite bird + opposite portals" also works as an explanation, though one that itself might need to be explained to some people. But it really is that easy.
    (0)
    Last edited by Frizze; 02-23-2020 at 07:38 PM.

  5. #5
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Frizze View Post
    Let me try. "Stand where the birds are opposite your debuff, and the portals behind and to your side are different." I got it down to 18 words, and a fairly simple explanation.
    Not to sound rude, but this doesn't help much. You basically just told a player how to handle the umbral/astral debuffs and that the portals to the back and sides function differently. Trying to dumb down the mechanic isn't doing a service to anyone, nor does it pay it the respect it deserves. It really is an interesting mechanic to toss into normal mode, and luckily as others have pointed out, there's no enrage otherwise this fight would be even more troublesome for casual players.

    I've seen the mechanic explained in many different ways. All of which I am sure are valid, but what it is, is players figuring out their own way to position themselves properly during this phase. It's not difficult to explain the basics of the mechanics: pay attention to your debuff and get hit by the birds of the opposite color. The back portals are the receivers, and the birds will come out of the side portals. That's it. That is the mechanic. What makes the brain start spinning is the mechanic tricks you into thinking you have to pay attention to two things at once. The side of the brain that perceives and processes colors and the side that uses logic are different. People who don't actively practice this are going to have trouble with this mechanic until they allow themselves to split it up.

    The best way for me to explain it to myself is first stand in the path of the birds opposite your debuff, and then shut off all thinking pertaining to this part. You're in the safe spot, now leave it be. The next is to pay attention to which portal the birds I am not getting hit by go into. This is the portal that is safe for me to stand in front of. Thinking about my debuff switching is actually what was giving me trouble, because it made me think about more than I needed to. The key for me was the part I italicized, but in order for me to grasp that, I first had to fully understand how the umbral/astral debuffs and how the portals worked.
    (1)

  6. #6
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Gemina View Post
    Not to sound rude, but this doesn't help much. You basically just told a player how to handle the umbral/astral debuffs and that the portals to the back and sides function differently. Trying to dumb down the mechanic isn't doing a service to anyone, nor does it pay it the respect it deserves. It really is an interesting mechanic to toss into normal mode, and luckily as others have pointed out, there's no enrage otherwise this fight would be even more troublesome for casual players.
    Does it become clearer if you add "colors" to the end? Because "different colors" is what she meant by saying "different".
    (0)

  7. #7
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by tdb View Post
    Does it become clearer if you add "colors" to the end? Because "different colors" is what she meant by saying "different".
    No. The side and back portals are not only different in color, they also function differently as well. By her saying different, I have no idea how they differ from each other outside the obvious color schemes and positions.
    (0)

  8. #8
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by WK74648 View Post
    Light/Dark will kill you instantly.
    It really does not. It deals like 90% damage to a decently geared non-tank character if you stand in the wrong spot. So if you're already missing some health or your gear is not so good, you will die. But it's not a true one-shot.
    (3)

  9. #9
    Player
    WK74648's Avatar
    Join Date
    Jan 2019
    Posts
    44
    Character
    White Knightt
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by tdb View Post
    It really does not. It deals like 90% damage to a decently geared non-tank character if you stand in the wrong spot. So if you're already missing some health or your gear is not so good, you will die. But it's not a true one-shot.
    I hear this alot but I have yet to see it happen in the groups i'm in. I watch MTQCaptures videos on this one again here. https://youtu.be/0LWBk7HH2dU

    At 2:35 she starts explaining the mechanic. At one point in the video she says "To avoid death." Shortly after she says it, the 2nd wave of light and dark goes off. The monk gets hit at full HP (91k) and dies instantly. Again at 4:19 the mechanic I'm referring hits one of the tanks who has max health at 142k. Dies instantly. What am I missing here?
    (3)
    Last edited by WK74648; 02-23-2020 at 11:27 PM.

  10. #10
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by WK74648 View Post
    I hear this alot but I have yet to see it happen in the groups i'm in. I watch MTQCaptures videos on this one again here. https://youtu.be/0LWBk7HH2dU

    At 2:35 she starts explaining the mechanic. At one point in the video she says "To avoid death." Shortly after she says it, the 2nd wave of light and dark goes off. The monk gets hit at full HP (91k) and dies instantly. Again at 4:19 the mechanic I'm referring hits one of the tanks who has max health at 142k. Dies instantly. What am I missing here?
    I found another video where I could see some damage numbers and it does indeed seem to deal unsurvivable amounts of damage if you stand in the wrong color. I was maybe thinking of the damage amount of the mechanic where there's only white swarms. So fair enough, let's call it a one-shot.

    Still, it allows plentiful time for you to maneuver yourself into position. I'll refer to the instructions Iscah gave on the first page:
    Quote Originally Posted by Iscah View Post
    Unless there are extra complexities I haven't noticed yet (having only cleared it tonight), figuring out where to stand for the portals + dark/light is a two-step process.

    1. Portals appear - pick a square either side of the centre; it doesn't matter which for now. Make sure the portal behind you and to the side are different colours.

    2. Dark/light beams appear - are you on the right side? If not, move diagonally to another square on the other side of the centre line.

    The key element is to have different-coloured portals to your side and back.
    I checked the timings from a youtube video, and you have 10 seconds to do step 1, then a further 8 seconds to do step 2. That's a total of 18 seconds from the beginning of the mechanic until it goes off. You don't even need to worry about your DPS on normal mode - you can stop doing anything else and take your time to position yourself correctly.
    (1)

Page 1 of 2 1 2 LastLast