We need some alt tracs on air-force one like how the leap of faith has like 3 diffrent paths some airforce tracs that would be fun in golden saucer would be like "The final days track" Or a battle field or maybe over a ocean tracks.
We need some alt tracs on air-force one like how the leap of faith has like 3 diffrent paths some airforce tracs that would be fun in golden saucer would be like "The final days track" Or a battle field or maybe over a ocean tracks.
That and performing a perfect should be a bit easier by counting either between 4500 to 5000 points, or after having done 75% of a track flawlessly, should give the points then bonus points, so that you can get some extra point for the case you miss a few shots or hit perhaps a bomber or two, that its not instantly a fail at doing a perfect for the achievement.
If you rank a S rating, it should count as perfect, and not just only wirh perfect max points of 5000 with absolutely no leeway being there, while rhere are bombers even letting you lose points and no way to get lost points back
Ps a flawless 5000 point perfect S rating should just reward only a big extra mgp bonus instead, over an unflawless perfect with just s ranking between 4500-4950 points
Last edited by Kaiserdrache; 02-22-2020 at 04:30 PM.
I would mind an extra track,
But fair the way it is.
I would like to see other games added.
Season events, shorting game like storm blood beast tribe.
I just want MORE Airforce One. It's my favorite event by far in the saucer.
Xev Kismet // Sargatanas // Bunny-of-Light.tumblr.com
It'd be cool if they gave us a track that flew around the outside of the saucer and over some of the chocobo races too. Or hell even a track in the Shroud since they're branching outside of Thanalan for other Gates.
With regards to the perfect status, I think what I have issue with is the nature of the bombs.
As a rail shooter fan, and someone who basically lives in Gold Saucer, I am a bit disappointed here. You can click the targets here before they are fully visible... This includes the bombs. The nature of how long it takes your input device pipeline to render an image, and the delay it takes for information via light and sound to reach you and your brain to interpret it, and the likewise very small time span of when an input is entered and is registered, leaves you subject to times where you click, and a bomb appeared right where you clicked, and you lose points.
The result is, if you are experienced at the game, you kind of mentally remember when the bombs appear, and you just wait. It's a solution, but feels kind of sucky. I think the bombs should not be clickable for a second after they spawn, so they have time to properly render.
Of course, Gold Saucer is just a goofy place for goofy fun, so it's not the end of the world if you mess up. Though because it's just a place for goofy fun, it makes some of the misgivings a little more disappointing.
I'd love it if there was an air force 1 EX, where you could take a harder track with harder to hit targets, for a greater reward if you do well. The only time I've done AF1 without getting a perfect score was the first time, because I wasn't paying attention to the instructions and shot one of the bombs not realizing they were bad. Since then it's been all perfects without much effort. Maybe it's harder on controller but I find it super simple with a mouse.
I'd like some harder to hit targets as well maybe some random spawn targets like a monster if you hit head you get x points body x points kinda thing.
It is unbelievably difficult on a controller, which is one of the main problems with the game. I suffered miserably through it a few dozen times trying to get perfect on a controller at first, and it was basically impossible. Plugged my computer's mouse into the PS4, and poof, perfect every time super easy peasy baby mode. The problem I think is because the controller mode only offers two speeds to move the aiming cursor - stupidly fast or stupidly slow. If you have it on fast you can't control the thing at all, if you have it on slow there's no way to move to all the targets in time before they vanish. Just adding a normal, sane speed setting for it would help controller users a ton.I'd love it if there was an air force 1 EX, where you could take a harder track with harder to hit targets, for a greater reward if you do well. The only time I've done AF1 without getting a perfect score was the first time, because I wasn't paying attention to the instructions and shot one of the bombs not realizing they were bad. Since then it's been all perfects without much effort. Maybe it's harder on controller but I find it super simple with a mouse.
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