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  1. #1
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81

    Delete Clemency and Vercure

    [edit 06/2020] This thread is 4 months old at this point and my opinion has long changed on the matter. Still interesting to read your opinions and arguments on the topic, but I'm no longer part of this debate so don't direct your comments towards me personally. Everything under this sentence is from 4 months ago (edits as well).[/edit 06/2020]

    Edit: for those who don't know, Clemency and Vercure are PLD's and RDM's GCD (fairly strong) single target healing abilities.
    Edit+update: I'm convinced the abilities shouldn't be removed because they're part of the identity of both jobs, but I'll be in favor of giving them a cooldown and/or putting them on oGCD.

    Original Post:
    I'm exaggerating with the title and am not convinced those abilities should be deleted yet, but hear me out:

    Very insulting as healer if you see RDM or PLD use Clemency/Vercure when you have everything under control. You're maximizing your dps as healer and thus put in some effort to efficiently heal to extend party will survive only to see the dps gain get completely wasted by that Vercure/Clemency.

    At first I kind of liked those abilities when leveling both PLD and RDM, but now have come to hate them when leveling healers to the point I'm wondering if those abilities should even exist. Sure they're really nice abilities if you're doing solo content, but they may suggest the wrong idea to some players by making them believe they should freely use them in group content.

    The thing is that healers currently usually rely on their oGCD's for healing while they keep GCD's for dps. In many cases they will let HP decrease so they can make optimal use of their oGCD's. Some RDM and PLD may start thinking they or someone else are going to die with their decreasing health while healer has everything under control and is 1 tap away of getting their HP back up.

    There are some exceptional cases, like when healer is dead, or massive overpulling in some specific lower level dungoens, but vast majority of cases I see those 2 abilities used is a complete waste.

    The dps loss doesn't bother me that much, it's just not nice for a healer when they're already stuck with their monotone dps rotation and on top of that they deny you of enjoying your job with well timed oGCD's.

    ---------------------------------------
    Edit: reply that adds argument:
    Quote Originally Posted by SamRF View Post
    They're the only potent targeted healing GCD skills outside of the healer role. They will be sacrificing dps when they use it (unless RDM prepares dualcast) and can be used repeatedly. All other self healing skills are oGCD and have a cooldown. Those won't be sacrificing dps and they can't use it very often. In my experience, those RDM and PLD that use Clemency/Vercure for no good reason will continue to use them often. They wouldn't be able to do that if there was a cooldown for example.

    It's also the fact that your effort to play optimally goes to waste because of the dps loss of using those abilities. When I'm doing my best to maximize my dps as healer, I'd expect to get the instance progress faster due to my efforts, not stall it even more because the RDM or PLD decide to Vercure/Clemency.
    (6)
    Last edited by SamRF; 06-26-2020 at 11:15 AM. Reason: added anything after "edit:"