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  1. #171
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Sebazy View Post
    There's a stark difference between play in levelling duties vs at the end game and the contrast only gets more severe the higher end you go.
    Sure, does it have any effect on the topic of this thread though?

    Highly doubt those people that are excessively using Vercure and Clemency at lower levels will stop doing that at higher levels, in fact, you'd expect that they'd use it even more with how incoming damage increases.
    (0)
    Last edited by SamRF; 02-24-2020 at 02:58 AM. Reason: added "excessively"

  2. #172
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SamRF View Post
    Sure, does it have any effect on the topic of this thread though?
    Absolutely it does, because you're making big suggestions without understanding the big picture.

    Quote Originally Posted by SamRF View Post
    Highly doubt those people that are excessively using Vercure and Clemency at lower levels will stop doing that at higher levels, in fact, you'd expect that they'd use it even more with how incoming damage increases.
    The irony is that incoming damage actually decreases relatively, especially once you hit expert and get some gear. It's so easy and quick to outgear most casual content that it quickly falls into face roll territory. Leveling dungeons are frequently comparatively rough because you can't steamroll them with way more gear than was intended. Thus why you tend to see people being more skittish or cautious in levelling content vs expert through 24 man.
    (7)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #173
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Sebazy View Post
    Absolutely it does, because you're making big suggestions without understanding the big picture.



    The irony is that incoming damage actually decreases relatively, especially once you hit expert and get some gear. It's so easy and quick to outgear most casual content that it quickly falls into face roll territory. Leveling dungeons are frequently comparatively rough because you can't steamroll them with way more gear than was intended. Thus why you tend to see people being more skittish or cautious in levelling content vs expert through 24 man.
    In that case I have already experienced similar endgame content when both Clemency and Vercure were in the game (I'm a returner and was at endgame in Stormblood) so I have experienced similar content in terms of circumstances you'd use those 2 abilities.

    Although I have to admit I don't really remember either Clemency or Vercure being used very often at Stormblood endgame so you might be right with your point.
    (0)

  4. #174
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sebazy View Post
    Absolutely it does, because you're making big suggestions without understanding the big picture.



    The irony is that incoming damage actually decreases relatively, especially once you hit expert and get some gear. It's so easy and quick to outgear most casual content that it quickly falls into face roll territory. Leveling dungeons are frequently comparatively rough because you can't steamroll them with way more gear than was intended. Thus why you tend to see people being more skittish or cautious in levelling content vs expert through 24 man.
    Yeah. Bardam's mettle for example, I'm not 'against' pulling big if the party can handle it, but I'm less gung ho about doing it out the gate, especially if I'm leveling a tank job that doesn't outgear it yet or the healer doesn't outlevel/gear it yet.
    (0)

  5. #175
    Player
    SinisterJoints's Avatar
    Join Date
    Apr 2017
    Posts
    290
    Character
    Lunafreya Valentine
    World
    Jenova
    Main Class
    Fisher Lv 90
    Quote Originally Posted by SamRF View Post
    I'm just giving my opinion, you don't need to care about it. There's no need to get personal. The fact that I don't have a job at max has no effect on my arguments whatsoever.
    Actually it does, it shows you aren't playing this game in any sort of consistent basis, which says you have no clue about end game rdm or pld. sooo... yea it absolutely has an effect on your argument, it invalidates it.
    (8)

  6. #176
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by SinisterJoints View Post
    Actually it does, it shows you aren't playing this game in any sort of consistent basis, which says you have no clue about end game rdm or pld. sooo... yea it absolutely has an effect on your argument, it invalidates it.
    I meant that it's not like there are new mechanics or abilities that would change Clemency and Vercure use. It's true that I don't know how often those abilities are being used excessively in current endgame so from that perspective my observations aren't really relevant perhaps. Although arguably journey to endgame kind of is most of the game with how long it takes to get there.. But yeah I agree with that classes probably shouldn't be adjusted for older content so yeah idk.
    (0)

  7. #177
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Gofr View Post
    I main ranged dps, but occasionally pull out PLD or GNB just to vary things up a bit and keep things fresh. Was in a run few months ago as PLD where literally every other large pull I had to clemency myself multiple times just to stay alive. The healer was.....not efficient, AT ALL. I try not to rag on bad healers too much personally as I also have a WHM and man am I super terrible at it. I've always been terrible at healing in every MMO I've played, so no surprise. So much harder than simple dps or even tanking.

    Anyway, I'm going off topic. My point that I'm trying to make is that in that run, I was damn happy to have clemency to make things easier and actually possible. Never mind the number of times as a RDM that I've kept things going...(which btw I love doing as a RDM. Gives me great glee when I prevent wipes as a RDM. lol)
    I'm sure you would've been better. Said AST didn't really heal at all, I had no choice. There is a big difference between a healer who isn't good at it, but tries and one who just plane bad.
    (0)

  8. #178
    Player
    SinisterJoints's Avatar
    Join Date
    Apr 2017
    Posts
    290
    Character
    Lunafreya Valentine
    World
    Jenova
    Main Class
    Fisher Lv 90
    Quote Originally Posted by SamRF View Post
    I meant that it's not like there are new mechanics or abilities that would change Clemency and Vercure use. It's true that I don't know how often those abilities are being used excessively in current endgame so from that perspective my observations aren't really relevant perhaps. Although arguably journey to endgame kind of is most of the game with how long it takes to get there.. But yeah I agree with that classes probably shouldn't be adjusted for older content so yeah idk.
    Play some savage, clemency is handy
    (2)

  9. #179
    Player
    Frosthaven's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Frosthaven Everflight
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 80
    RDM brings an emergency fail-safe kit and pays for it in raw prolonged dps. If everything goes perfectly, then your party had a slight dps loss. If it doesn't go perfectly, then you have the kit to save you. I'm happy with this trade-off and glad that a role can fill this niche.

    In the hypothetical situation vercure were removed, you'd see some damage buffs bringing rdm into "just another damage dealer" territory. I'd roll my eyes but be fine with that. I would also, however, mourn the loss of my solo RDM deep dungeon runs that I enjoy.

    The problem described in this thread sounds like more of a decision making problem - using spells out of place. I'd wager that deleting vercure would only be treating the symptom. Without it, the decision making process behind the bad usage will still remain. I'd also argue that having the capacity to make the wrong choices in a fight is important to an engaging and fulfilling experience.
    (7)
    Last edited by Frosthaven; 02-24-2020 at 06:21 AM.

  10. #180
    Player
    Dreamsoap's Avatar
    Join Date
    Aug 2016
    Location
    Uldah
    Posts
    383
    Character
    Jye Greene
    World
    Malboro
    Main Class
    Monk Lv 60
    As a healer main it's only frustrating when people aren't using the full extent of their kit, no matter what it does. Toss a heal to your ally, O' party of wiping.
    (4)

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