Quote Originally Posted by Absurdity View Post
Not really. This is only the case of the Paladin uses nothing but their basic 2 aoe combos.

Let's compare potencies, for the sake of making things easier we have both jobs at 2.5 seconds GCD (the base GCD) and we compare 60 seconds of sustained aoe.

60 seconds allow for 24 casts at 2.5 seconds GCD.

WHM:

24 casts of Holy at 140 potency each ends up at 3360 potency

PLD:

24 casts allows for 12 casts of both Total Eclipse and Prominence for a total of 4080 potency

Now what if we added cooldowns, namely Presence of Mind for WHM and both FoF and Requiescat for PLD.

WHM:

PoM reduces the GCD from 2.5 down to 2 seconds for 15 seconds which allows for 2 extra Holy casts within those 60 seconds for a total of 3640 potency.

PLD:

25 seconds of FoF allows for 5 casts of Total Eclipse and Prominence each at +25% physical damage, since I'm not one of the theorycrafting people I just assume those 25% would apply to the potency, so we end up with a total of 2125 potency in those 25 seconds.

Next is Requiescat, 12 seconds of +50% potency on magic damage, allowing us to do 4x Holy Circle with 375 potency and 1x Confiteor with 1200 potency (I'm honestly not sure if the 50% actually apply to Confiteor since we can't test it without the buff) for 2700 potency combined.

We have used a total of 15 GCDs so far, leaving us with 9 more GCDs within those 60 seconds, or 5x Total Eclipse and 4x Prominence for a total of 1480 potency.

This adds up to 6305 potency in total within those 60 seconds.


This is where it gets more interesting. Magic potency is significantly higher than physical potency in terms of how much damage they do.
So I tested both jobs for 60 seconds.



Let's just say without cooldowns WHM is ahead, due to magic potency simply doing more damage, but with cooldowns PLD is quite a bit ahead of WHM.


This test was done with basically BiS WHM gear from last tier and suboptimal BiS PLD gear from last tier. 1480 Direct Hit on WHM and 0 Direct Hit on PLD.


The conclusion is simple. Since you can easily keep the Paladin alive on a WHM without losing much uptime on Holy there is no reason to have the Paladin heal themselves. But should they delete Clemency as an emergency tool for PLD? NO.
This is a very useless comparison, you cannot compare potency between different jobs and you especially cannot compare potency between tanks and other classes. Reason why you especialy canot compare between tanks and other classes is because tanks scale very differently to other classes ( https://www.akhmorning.com/allagan-s...ons/#lv-80-fap ) in their damage formula. Because of this tank potency compared to the actual damage they deal is very different when compared to other classes.


All of this is utterly pointless in general however, there honestly shouldnt even be a reason to use a clemency or any other gcd heal in an dungeon, other than afflatus skills or maybe a regen.