Quote Originally Posted by Valkyrie_Lenneth View Post
Only if we can completely remove any and all dps skills from healers. They should be forced to heal only.
Better be careful. Someone might think you're being serious.

Quote Originally Posted by Bsrking5 View Post
Rescue is a poorly thought out and implement skill, the easiest change would be to give the target a 2 second invulnerability and that would fix most problems with it. It's useful, but only barely so because of latency.
I don't feel Rescue is poorly thought out. On paper, the spell is fantastic.

As you pointed out, the issue is latency. I like your idea for Rescue to grant invulnerability.

To expand on that thought, I think having Rescue instantly apply invulnerability to the target before the "pull" and having that invulnerability not drop off until the target has been at their new location for 2.5 secs (a global cooldown) would fix the spell.