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  1. #1
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    765
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Anyone who supports removing Vercure, please tell me how you will rewrite the red mage solo duties that absolutely require you to heal for completion (60 and 70, if I'm recalling correctly, so they're duties that gate abilities behind them) before you continue to support that.
    (1)

  2. #2
    Player
    Frosthaven's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Frosthaven Everflight
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 80
    RDM brings an emergency fail-safe kit and pays for it in raw prolonged dps. If everything goes perfectly, then your party had a slight dps loss. If it doesn't go perfectly, then you have the kit to save you. I'm happy with this trade-off and glad that a role can fill this niche.

    In the hypothetical situation vercure were removed, you'd see some damage buffs bringing rdm into "just another damage dealer" territory. I'd roll my eyes but be fine with that. I would also, however, mourn the loss of my solo RDM deep dungeon runs that I enjoy.

    The problem described in this thread sounds like more of a decision making problem - using spells out of place. I'd wager that deleting vercure would only be treating the symptom. Without it, the decision making process behind the bad usage will still remain. I'd also argue that having the capacity to make the wrong choices in a fight is important to an engaging and fulfilling experience.
    (7)
    Last edited by Frosthaven; 02-24-2020 at 06:21 AM.

  3. #3
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Frosthaven View Post
    RDM brings an emergency fail-safe kit and pays for it in raw prolonged dps. If everything goes perfectly, then your party had a slight dps loss. If it doesn't go perfectly, then you have the kit to save you. I'm happy with this trade-off and glad that a role can fill this niche.

    In the hypothetical situation vercure were removed, you'd see some damage buffs bringing rdm into "just another damage dealer" territory. I'd roll my eyes but be fine with that. I would also, however, mourn the loss of my solo RDM deep dungeon runs that I enjoy.

    The problem described in this thread sounds like more of a decision making problem - using spells out of place. I'd wager that deleting vercure would only be treating the symptom. Without it, the decision making process behind the bad usage will still remain. I'd also argue that having the capacity to make the wrong choices in a fight is important to an engaging and fulfilling experience.
    Honestly I agree with that.

    One place I use Vercure a LOT more than you'd think is in Dungeons. Tank's running along with a huge pile of mobs on him for a pull and the Healer is lagging waayyy behind... I've seen tanks drop many times because the Healer didn't get there in time to save them, so generally I'll be tossing Vercures on the tank until the Healer catches up.

    More like an... I've got your back dude.

    Had this happen just recently in The Burn in a roulette. Healer was new and didn't know the lay of the land, and sometimes that tank would get dangerously low. After the first time the tank dropped and I quick Ressed him and after that point... I was doing Vercures on him to keep him alive during pulls.
    (4)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Frosthaven View Post
    RDM brings an emergency fail-safe kit and pays for it in raw prolonged dps. If everything goes perfectly, then your party had a slight dps loss. If it doesn't go perfectly, then you have the kit to save you. I'm happy with this trade-off and glad that a role can fill this niche.

    In the hypothetical situation vercure were removed, you'd see some damage buffs bringing rdm into "just another damage dealer" territory. I'd roll my eyes but be fine with that. I would also, however, mourn the loss of my solo RDM deep dungeon runs that I enjoy.

    The problem described in this thread sounds like more of a decision making problem - using spells out of place. I'd wager that deleting vercure would only be treating the symptom. Without it, the decision making process behind the bad usage will still remain. I'd also argue that having the capacity to make the wrong choices in a fight is important to an engaging and fulfilling experience.
    Doing E7N with a ton of first timers we had a Superstar RDM who was raising all over the place. If they weren't there and the healers had died to something, we would have wiped for sure.
    (5)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #5
    Player
    Dreamsoap's Avatar
    Join Date
    Aug 2016
    Location
    Uldah
    Posts
    383
    Character
    Jye Greene
    World
    Malboro
    Main Class
    Monk Lv 60
    As a healer main it's only frustrating when people aren't using the full extent of their kit, no matter what it does. Toss a heal to your ally, O' party of wiping.
    (4)

  6. #6
    Player
    Greyhawk's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    Sage Lv 100
    Remove Glare, Broil, and any other DPS casting ability by healers then. Too many times have I been killed outright because the healer chose to DPS rather than heal. It's not like it was even a close one to kill a mob, I'm talking about just downright ignoring the fact of what your class is there to mainly do - heal. I've actually CHOSEN my PLD as my tank now because of this, and it's blatantly gotten out of hand.

    Lately, I've been pretty much healing my way through raids (on AST) and yes, I actually heal people and do the best I can to mitigate the incoming damage. Yes, I even DPS. Am I #1 on DPS? Of course not, but I am contributing as a healer - just like everyone else that has your abilities is doing.

    PLD and RDM have literally been a savior in raids and dungeons because the healer classes frankly have their priorities screwed up. You unscrew yourself on the priorities, I'll go back to a tank that isn't required to heal itself, or a caster that doesn't need to contribute healing.
    (3)

  7. #7
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Greyhawk View Post
    Yes, I even DPS. Am I #1 on DPS? Of course not, but I am contributing as a healer - just like everyone else that has your abilities is doing.
    I had an Akadaemia Anyder run a while back where the actual DPS were so bad that I was #1 DPS on WHM. While keeping everyone properly healed at the same time. My friend was #2 DPS as PLD. As you can guess the run took ages to complete.
    (2)

  8. #8
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Probably one of the worst suggestions I've seen on this forum. Removing 2 skills because a few people have no idea how to play their job and want to oom themselves because they don't trust their healers is a terrible idea. I've healed PLD's that do this and while annoying, calling for the removal of the ability altogether is a tad much.
    (2)

  9. #9
    Player
    DubiousDisk's Avatar
    Join Date
    Aug 2013
    Posts
    195
    Character
    Urien Spectrum
    World
    Gilgamesh
    Main Class
    Machinist Lv 100
    For some reason, this thread made me want to finish leveling Red Mage, purely out of spite.
    (3)

  10. #10
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    I also figure some of the PLDs are also healer mains themselves and it's just so happens that we have the same thresholds, leading to healing overlapping.
    (1)

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