Quote Originally Posted by ForteNightshade View Post
I think this is precisely where their problems lie. The dev team focuses too much on players who think Cure III is an upgrade on Cure II and "accessibility" instead of trying to develop a middle ground. That, and they seem utterly terrified of making content require more dedicated healing. It's strange because we see them make efforts towards the latter hence why heals are actually weaker than they were in Stormblood. Yet they tune fights lower or don't consider healers have so many tools nowadays that small reductions, especially to GCD heals, won't make a dent beyond large dungeon pulls. It just feels like the whole design philosophy for healers is a confusing mess.
Also want to add, we don't know how SE viewed 5.0 -> 5.05 Ast healing adjustments whether they viewed it as,
- not on par with what whm/sch offered
Or
-people don't like weaker heals.

The former should be how they look at it while I suspect it is the latter on how they view it.

5.0 ast healing would've been fine if whm and sch had the same/near enough healing output but it didn't and was rightly needing buffs or whm and sch would have to take a nerf which they really didn't want to do.

If it is indeed the latter how they see it, pfft ain't ever going to have interesting healing requirements.