Page 1 of 9 1 2 3 ... LastLast
Results 1 to 10 of 104

Hybrid View

  1. #1
    Player
    LostCroisanf's Avatar
    Join Date
    Feb 2020
    Posts
    11
    Character
    Easter Bunnie
    World
    Coeurl
    Main Class
    Miner Lv 80

    The Devs have no idea what they are doing with FFXIV’s crafting and economics..

    was debating posting this or not because several days ago me and my friends saw the patch notes and read “crafting adjustments”, some actions would be removed, some adjusted. Once we saw in discord that they removed Reused and ingenuity, we thought “oh, that means delicate synthesis kinda got nerfed, win!”

    Then we saw “Crafting Recipes at Higher levels will be easier” and realized nothing has really changed, same easy difficulty as before. It’s come to many people’s attention that Square’s FFXIV team ( Yoshida and other devs ) have absolutely no flipping idea what they are doing when it comes to the game’s economy and crafting system. How many times do you need to make crafting easier for players? How many times are you going to nerf recipes that do not need to be nerfed? MAX MELDED PLAYERS SHOULD STILL HAVE A HARD TIME CRAFTING NEW RECIPES! it shouldnt be a cake walk even for them. the hell?

    As much as I hated the move Reuse....you remove it? you do realize it was a brand new move that YOU put in the game? ....what the heck? and now you add Tax to everyone in the game, along with removing Gil as a reward from collectibles. lol why are you so concerned with Gil being handed out when you’ve been doing that for years? why is it all of a sudden a concern now, Yoshida team?

    making regular crafting so mindless and easy...taxes....easy master books...you do realize that doesn’t motivate people to NOT buy gil.,,it makes them MORE LIKELY to buy gil from rmt. because you are essentially making everything in FFXIV so meaningless, with such little value, to the point where having a lot of Gil is hard as hell. because everyone and their momma is spamming the market with useless gear. you’re making it hard for newer players to earn a lot of Gil. only ones who have a lot of Gil are the vet players from 2.0 - 4.0 when things were still valuable.

    by the way...you once said you wanted to encourage people to not use macros? guess what, buttercup?! PEOPLE STILL USE AND SPAM MACROS! wtf? get rid of them or nerf macros somehow, but you won’t do that will you? you just want everything to be WoW style casual and mindless. gotcha. while you’re at it, implement a crafting action that instantly gives me max Quality and progress, daddy UwU ( that....that was a joke Yoshida, don’t actually do that lol. )

    there have been threads on the forums addressing the issue like this one: http://forum.square-enix.com/ffxiv/t...dcore-crafters..

    , yet you guys still refuse to address it properly and fix it properly. adding “Expert recipes” with rewards no hardcore player gives a F about isn’t the solution. really sad what you guys have turned such a wonderful MMO into. shame on you devs, honestly, shame.
    (45)
    Last edited by LostCroisanf; 02-20-2020 at 04:16 AM.

  2. #2
    Player
    Nandrolone's Avatar
    Join Date
    Nov 2019
    Posts
    224
    Character
    Kyara Nemura
    World
    Raiden
    Main Class
    Alchemist Lv 90
    inb4 posts:

    “crafting was never hard”
    “u just wanna hoard Gil all to ur self, u elitist”
    “u got expert recipes u elitist”
    “rNg makes me sad so no”
    “macros stay because i say so”
    “i like easy crafting”
    “i hope crafting always stays easy u filthy elitist”

    LazyCrafterExcuses.exe has stopped working...
    (23)
    Last edited by Nandrolone; 02-20-2020 at 05:01 AM.

  3. #3
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Anyone who is concerned about the state of crafting and XIV's economies should not be shedding tears over Reuse being removed.
    (5)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  4. #4
    Player
    LostCroisanf's Avatar
    Join Date
    Feb 2020
    Posts
    11
    Character
    Easter Bunnie
    World
    Coeurl
    Main Class
    Miner Lv 80
    Quote Originally Posted by Elamys View Post
    Anyone who is concerned about the state of crafting and XIV's economies should not be shedding tears over Reuse being removed.
    lol? im happy it’s gone, the reason I mentioned it is because it’s to prove the point that they have no idea what they want for the future of crafting. the changes are very inconsistent
    (21)

  5. #5
    Player
    Nabril's Avatar
    Join Date
    May 2018
    Posts
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by LostCroisanf View Post
    lol? im happy it’s gone, the reason I mentioned it is because it’s to prove the point that they have no idea what they want for the future of crafting. the changes are very inconsistent
    How does this surprise you? Every expansion adds things that were never considered when they were designing the previous expansion. You know this and so does everyone else who has ever played an MMO.

    "they have no idea what they want for the future of crafting."

    Well duh. No one at Square Enix was thinking about level 80 crafting when the designed level 50 crafting, or level 60 crafting, or level 70 crafting. And no one at Square Enix is thinking about level 90 crafting until it comes time to design level 90 crafting.

    And if you want crafting to be difficult so that HQ materials matter, stop penta-melding your crafters. I'll tell you a secret- SE is not going to design crafting around penta-melding except for the expert crafting in the Firmament.
    (1)
    Last edited by Nabril; 01-31-2021 at 11:54 AM.

  6. #6
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nabril View Post
    And if you want crafting to be difficult so that HQ materials matter, stop penta-melding your crafters. I'll tell you a secret- SE is not going to design crafting around penta-melding except for the expert crafting in the Firmament.
    Let's back up here. I can speak for pentamelded gear users here and say this. "Pentamelding is pretty much required for 510 HQ's" Food and Medicine can only get you so far, and without pentamelds...your pretty much wasting gil.

    The pentamelded crafters will make HQ recipes easier and cheaper, and in doing so can purchase NQ mats. The perks of spending millions on materia melds. I don't have to farm or make HQ mats to make 510 items, and this is why most pentamelded crafters have the buying power to inhale normal mats over HQ. We just don't need them. Bonus is I just sell my HQ mats I don't need and rely mostly on NQ mats. Quick synth normal mats, sell the HQ's to someone without pentameld. Win-Win.

    Same goes for gathering. HQ isn't my target, but a bonus. If 100% chance of HQ?...Kings Yield or Bountiful it is and just sell them.

    I spent years in the trenches making NQ 60-70 items for 1/2 the price of HQ items, until I had enough gil to purchase all my first HQ Facet set, and I melded it to perfection. I decided I had enough of making little to no gil and dropped 8mil gil for one set of gear +materia. But that has made me 50 mil gil with the investment. I simply got serious about crafting, and pushed myself to become omni crafting/gathering.

    Let me emphasis though! NQ and NON pentamelded isn't required to make gil! But if you want to be swimming in gil and have the buying power for the items you want....invest in your crafting gear BiS/Pentameld. I know it's hard to stay on the wave of "relevant" items and gear. I dropped 6 mil gil on asheste's gear/melding for 5.3 and made that back in 2 days, and didn't even think twice as I had the gil. The choice is ultimately up to every player, but let it be known "Your profits will be significantly impacted!"

    Let's be crystal clear here. Pentamelding/BiS for crafting IS THE ENDGAME FOR CRAFTING! You won't make any serious gil with NQ gear and non-pentamelded gear.
    You will craft faster, rely less on luck, and make WAY more gil when you spend less on HQ mats.
    (0)
    Last edited by Sqwall; 02-02-2021 at 12:34 AM.

  7. #7
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Sqwall View Post
    Let's back up here. I can speak for pentamelded gear users here and say this. "Pentamelding is pretty much required for 510 HQ's" Food and Medicine can only get you so far, and without pentamelds...your pretty much wasting gil.
    You might want to stick to speaking for yourself. You can get to 100% HQ on 510 gear with minimum required stats, 545 CP and HQ Blood Bouillabaisse if you're using mostly HQ mats. It's not hard to get mostly HQ mats this time around, especially if you're starting with some HQ raw mats.

    Are you going to need a few melded pieces to get to the minimum requirements? Yes. Does anything need to be pentamelded? No.

    Personally, I think end game is pretty poor if all there is to it is grinding out the right gear.
    (1)

  8. #8
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Sqwall View Post
    If you would have read my next line...I don't use HQ mats. I only use NQ mats, and your going to need to pentameld for that. Good luck using NQ mats trying to HQ a 510...because it is literally luck.
    Your next line was irrelevant to what I was addressing. It was only relevant to how you personally choose to do things.

    Read exactly what I quoted again.
    Quote Originally Posted by Sqwall View Post
    Let's back up here. I can speak for pentamelded gear users here and say this. "Pentamelding is pretty much required for 510 HQ's" Food and Medicine can only get you so far, and without pentamelds...your pretty much wasting gil.
    I am a pentamelded gear user.

    You do not speak for me.

    Pentamelding is NOT required for 510 HQs. Certainly it makes things easier (which was pretty much the point of the person you had originally quotes) but it is not mandatory.
    (2)

  9. #9
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    They removed a lot of abilities they put in at level 80. Sometimes they have ideas for things that seem great in theory but don't work out in the end. They redid crafting from top to bottom and it's only been in the game for 3 months. They removed 2 abilities, added 2 more, and adjusted difficulty for starred recipes in preparation for the Expert recipes, which will be our new endgame. It is no different than making the normal raids easier because savage exists. That doesn't sound to me like they don't know what they want, or don't have a defined direction for what they're doing. It sounds like they are iterating upon a new concept.
    (3)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  10. #10
    Player
    LostCroisanf's Avatar
    Join Date
    Feb 2020
    Posts
    11
    Character
    Easter Bunnie
    World
    Coeurl
    Main Class
    Miner Lv 80
    Quote Originally Posted by Elamys View Post
    They removed a lot of abilities they put in at level 80. Sometimes they have ideas for things that seem great in theory but don't work out in the end. They redid crafting from top to bottom and it's only been in the game for 3 months. They removed 2 abilities, added 2 more, and adjusted difficulty for starred recipes in preparation for the Expert recipes, which will be our new endgame. It is no different than making the normal raids easier because savage exists. That doesn't sound to me like they don't know what they want, or don't have a defined direction for what they're doing. It sounds like they are iterating upon a new concept.
    yah in other words they have no idea what they are doing lol 2.0 - 3.0 they had a formula in place. 4.0 they give us prudent touch to make things easy. now in 5.0 they just turn everything into a “super easy” type of difficulty. also, “Expert Recipes” are just a mini game...it’s not endgame at all. endgame implies you get some form of accomplishment out of it, like savage tier gear. we aren’t getting gear at all. just some “skysteel tools” that are basically relics that anyone can do.

    “Expert Recipes” are just an over glorified mini game with useless and meaningless leaderboards...along with lame rewards. that’s like saying gold saucer is endgame, it’s just a collection of meaningless mini games
    (15)

Page 1 of 9 1 2 3 ... LastLast