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  1. #1
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    My concern is more so how we've taken away a thing that would help keep DRK in check (MP), made it free, and still have a job that contains HP Healing Reduction down.

    I am happy for the other jobs because I was a dude who played GNB and wanted to keep playing it during my season, I'm just trying to wrap my head around taking the cost of casting a TBN, and still keeping the debuff (almost on tap and free on proc) that usually nullifies a skill like a Regen or Nascent. Yeah the time has been reduced, but I'm not sure that still covers the gap when the % is still the same. When War has to use an infuriate to get a similar result with a damage taken up buff.

    I'm sorry if my wording came off as a total dunk on the other tanks, I'm more so confused.
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    Last edited by Noitems; 02-20-2020 at 12:39 AM.

  2. #2
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Noitems View Post
    My concern is more so how we've taken away a thing that would help keep DRK in check (MP), made it free, and still have a job that contains HP Healing Reduction down.

    I am happy for the other jobs because I was a dude who played GNB and wanted to keep playing it during my season, I'm just trying to wrap my head around taking the cost of casting a TBN, and still keeping the debuff (almost on tap and free on proc) that usually nullifies a skill like a Regen or Nascent. When War has to use an infuriate to get a similar result with a damage taken up buff.

    I'm sorry if my wording came off as a total dunk on the other tanks, I'm more so confused.
    Does DRK have an AoE shield? Does it have an offensive dispel? TBN needed MP to keep it in check because of how much better it was than any other tank external and how much better DRK's toolkit was as a whole with the longer Edge duration. With some attempt clearly made to bring the other tanks in line and give you genuine options, it's no longer needed and keeps things consistent whilst also allowing SOME degree of flavour to each tank (although obviously not nearly as much as previous). Again, just play the game, do some customs and complain again later once you've actually got some patch experience to provide some context and base to your argument.
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