Quote Originally Posted by Irzibe View Post
2) The second thing that I took note of was also during the Morbol fight. The Lalafell mage enchants the Midlander's bow/arrows and they become fire arrows. If we had something like that that boosts melee weapon damage according to the mobs you're fighting, maybe we would've had more diverse parties in doing stuff.

For example: Fighting a mob that's weak to fire, you need 1-2 THMs/BLMs that can enchant a WARs, DRGs, MNKs etc weapons thus making those jobs' damage compare to that of a THM/BLM.

Then we wouldn't have "THM ONLY" parties.

Thoughts anyone?
Its not weaknesses that we have THM/BLM ONLY parties, its because they can attack from a safe range, example, MNK has Fists of Fire, Fists of Earth and Fists of Wind, used against mobs that are weak to the element fists being used you destroy them, MNK already has elemental enchantments for melee attacks and still get pushed to the sidelines so this will not help.