Pagos also has literally the worst zone design of anything in the game. I actually have been enjoying Eureka, but honestly, who thought it was a good idea to make a map where:
- Flight is unavailable.
- Death will cause you to lose XP, and possibly entire levels.
- Falling damage can reduce you to one hitpoint.
- Short of detouring around the entire dang map, the only effective way to get around is to leap off of cliffs and possibly into a mob of enemies. Or a void dragon. (Either will be a bad day.)
I mean, in my opinion the first three points only become a problem once combined with the fourth, but once they are MAN is that combination obnoxious...



Reply With Quote


