Dungeon ilvl sync is poor design anyway; just let the power creep happen. Coin flip roulette is also poor design; all the new current level cap dungeons should be added to the expert roulette so we can maintain variety.



Dungeon ilvl sync is poor design anyway; just let the power creep happen. Coin flip roulette is also poor design; all the new current level cap dungeons should be added to the expert roulette so we can maintain variety.
Last edited by Priya; 02-19-2020 at 11:12 PM.


Or they could just realistically boost the tomes you get for the older 80 dungeons so that those going through MSQ can gear up faster?
The problem is with IL sync in Amaurot and the like is that many new players going into Amaurot/Twinning/Akademia are rocking lvl 79 forgiven gear. So that sync is there to help them out while they gear up. Personally I think the most realistic option they could do is just boost the amount of tomes you get from the 5.0 level 80 dungeons.
That's a big problem for new players as they have to entirely gear their belt/right side and some players I've gone into roulettes with in some cases don't even have their AF gear (which is still a big issue when the game basically gives it to you for free.
Increasing tome count keeps players in there and gives more value to those rous.
Best Change Ever.
Hated Amaurot. So many tanks/dps (lots of mchs and bards too) would just sit in ALL the bads and expect to get healed through them.


I've gotten Amaurot twice in a row now in this 80 roulette. You're only gonna avoid it by not doing the roulette at all. I don't like it either, it's a mental drain. No matter how well/optimized I play, that i440 sync bottle necks the crap out of my character.




Yeah was hoping we'd keep more than two in the roulette for a change... Oh well
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
I was hoping to keep Twinning and Akademia but I'm happy to get rid of Aumarot, and ofc you can't do a lvl 80 roulette with just Aumarot.
As others said already, it's good to have a division because the other dungeons reward too few now, and it wouldn't be fair. It also wouldn't be fair to make them reward as much as the new ones, since they're easier. Plus, even if you leave aside tomes and materia, the gear level dropped is very different too.
It's also good to have a lvl 80 roulette for people who are just gearing up, to get a load of lower level tomes and be in full deepshadow first. Think how people who just finished MSQ don't have the ilvl to even enter Cosmos, let alone the new dungeon. And if higher geared people want more tomes in one day, it's also good to have more roulettes for it.
But there's no reason to do 80 roulette anyway.
Doing either Cosmos or Anamnesis on it's own gives you more Allegory than doing 80 roulette.
Unless you want Phantasmagoria, then 80 roulette gives a bit more.




Hunt trains are the new tome machine. Current A rank 16/16 trains yield 160 Allegory, 320 Phanta and 640 Nuts. Dungeons take way too long. Personally I wouldn't mind if they kept all 5 dungeons in Expert Roulette. It sure gives more variety when you queue for it.


No. That's one more roulette to get tomestone to buy material. It's great.
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