Quote Originally Posted by Tlamila View Post
No. It's a fixed reduction of 25% after the first enemy. So "10% less for the second, 20% less for the third," now becomes 25% less. Only from the 4th target on it's a buff.

I actually read it as a buff too at first, but someone made me notice it wasn't.
I mean, yes, but I find that generally I'm either targeting one thing with Misery during a boss fight (in which case this changes absolutely nothing) or I'm targeting one of about eight mobs all huddled into a pile trying to chew on the tank's face after a wall-to-wall pull, in which case this ends up being a net buff in terms of damage to the entire cluster. In the scenario where you have only a handful of mobs, yeah, it's a nerf, but I think in common use cases—at least in my common use cases—it's going to work out as worst-case a total wash, and best case a buff.