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  1. #1
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Arngrim_Greyashe View Post
    The metrics are also skewed. There is no dislike button and I've seen far more commentary against the topic than for it. All those people can do is voice it. There is no dislike button to measure alongside the like button. For all we know, there could be 500+ dislikes. There could be 5. We'll never know. So trying to measure demand based on likes alone is pointless and honestly, likely not accurate.

    Some people like a good troll thread. Some people like for no reason. Basing demand on likes is a flawed system.
    I don't disagree about the skewed metrics, but it's all we've got. So far I've seen roughly equal positive/negative replies as far new people entering and replying. Usually the 'pro' replies make their comment and that's it. They usually don't stay and continue so it appears as though there are more negetive.
    (2)

  2. #2
    Player
    DumdogsWorld's Avatar
    Join Date
    Mar 2018
    Posts
    636
    Character
    W'kohrahx Tia
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Darkpaw View Post
    It’s a moot point anyways, because in the grand scheme of things it would be way too much of a burden on the servers.

    And to those who say “it’ll only be client side it won’t affect anyone else.” You are wrong. Very wrong. Not on the morals, i could careless on morality because no one here or anywhere in this day and age really has a leg to stand on when it comes to morals, but on the technical side you are all wrong.

    This game has to decide what to render, so every character on every server on every data center would need two distinct models, one for those who haven’t chosen to ignore glamour, and those who have. That data has to come and go between each client and the server, to render everything. The amount of server strain would be insane.

    Especially when their are other priorities for server load requests. (Glamour dressers in housing, more inventory spaces, instanced housing, tackle box for fisher, breaking down data center walls, etc etc) are far more popular far more requested features.
    This is incorrect. Everything suggested so far in the thread can be computed client-side and at run-time from the information already transmitted from the server.

    Quote Originally Posted by Jadedsins View Post
    We downplay the likes because of the number of dislikes. We are not shocked that 100 people want to waste developers time. That is normal. I mean even lets say 30 percent of the player base wanted this feature. (i doubt it.) It can be twisted around to say..It is unfair to that 30 percent who pay blah blah blah.


    Point is, it is a bad idea. Your reasons for wanting it is not good enough, and that is that.
    Yes, because wanting a single competent programmer to spend 6 hours to implement such a small feature is completely unreasonable.

    Honestly, if they can't pull it off with that or less, then there are two possibilities:

    -Their engine is beyond saving.

    -They have no competent programmers.

    ...and if either of those are the case, we have much bigger things to worry about.
    (6)
    Last edited by DumdogsWorld; 02-25-2020 at 06:22 AM.

  3. #3
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Joven View Post
    I don't disagree about the skewed metrics, but it's all we've got. So far I've seen roughly equal positive/negative replies as far new people entering and replying. Usually the 'pro' replies make their comment and that's it. They usually don't stay and continue so it appears as though there are more negetive.
    I would say that's both sides equally. Unless you have hard numbers proving this, you're just speculating in favor of those wanting the feature. Again, a biased opinion. I have seen plenty in favor of this feature sticking around for the past 30 or 40 pages. Yourself included.
    (6)

  4. #4
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Arngrim_Greyashe View Post
    I have seen plenty in favor of this feature sticking around for the past 30 or 40 pages. Yourself included.
    In no small part due to taking issue with false accusations of bigotry, I'd note.
    (3)

  5. #5
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Arngrim_Greyashe View Post
    I would say that's both sides equally. Unless you have hard numbers proving this, you're just speculating in favor of those wanting the feature. Again, a biased opinion. I have seen plenty in favor of this feature sticking around for the past 30 or 40 pages. Yourself included.
    I was going by the number of new posters beyond those of us who have been here since the single digit page era.
    (1)


    Gamers don't die, we just go AFK

    #ottergate

  6. #6
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Considering the forum population to start with is a minority of the playerbase, not everyone reads any given topic, not everyone who reads a topic clicks likes, and there's no dislike system for a 1 to 1 comparison on a single post, I would take the number of likes with a grain of salt.
    (4)

  7. #7
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Question, would people be against this idea if the OP made the suggestion that blacklisting a person blocks them across the board so the one who blacklisted the person no longer has to interact / see them?

    Quote Originally Posted by Iscah View Post
    And some people's insistence on freedom of choice "trumps their empathy" for others who feel differently about the situation and have explained that they do feel unhappy, if not actually hurt, about the prospect of others having control over how their character is presented.

    It goes both ways, and it seems like the people in favour put no value in others' explanations of why they wouldn't feel unaffected by it.

    People on both sides can be arguing for what they consider to be empathetic.
    It is true it does go both ways, but from my perspective issue I have with the side that is against the idea is that is a akin to modding, no one really knows who is modding or not outside the fact if the say something, stream, or post a screen shot. Now I could see how it could personally impact someone if they make the base assumption that most people will use the feature, but at that point they are putting a self imposed limitation based off an assumption. Seems odd to me that is all.
    (2)
    Last edited by Awha; 02-25-2020 at 07:16 AM.

  8. #8
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Awha View Post
    Question, would people be against this idea if the OP made the suggestion that blacklisting a person blocks them across the board so the one who blacklisted the person no longer has to interact / see them?
    Well mid duty it would pose a problem potentially of not being able to see where people are. Out of duties, it 'might' work but I don't know if it'd be feasible on a technical level to have the game checking all the time to see if it should render people based on black lists just as I don't know if dynamically displaying or hiding glamours would cause technical problems always checking when rendering players.

    I feel like this could potentially lead to griefing in other ways though, allowing a blacklisted person to follow a character around unseen. So probably not worth it.
    (1)

  9. #9
    Player

    Join Date
    Jul 2017
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    3,327
    Quote Originally Posted by Bright-Flower View Post
    Well mid duty it would pose a problem potentially of not being able to see where people are. Out of duties, it 'might' work but I don't know if it'd be feasible on a technical level to have the game checking all the time to see if it should render people based on black lists just as I don't know if dynamically displaying or hiding glamours would cause technical problems always checking when rendering players.

    I feel like this could potentially lead to griefing in other ways though, allowing a blacklisted person to follow a character around unseen. So probably not worth it.
    Yeah it would cause more issues, I am just curious how many would tolerate an idea like that. This is all hypothetical because end of the day none of this will ever happen, but still interesting to see how many would tolerate a full wipe from ones personal world blacklist feature. Since I have seen suggestions like that brought up in other threads regarding blacklist and stalking, and generally was not hit with such disdain as the hide glamour option. Dispite the technical and practical issues it would cause.
    (0)

  10. #10
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Concerns of a lack of 'empathy' in the context of this proposal make me wonder if it is just another buzzword being exploited to sound a little nicer than pointing a finger at someone and calling them a 'bigot'. The implication is that if someone isn't opposed to the idea then they're not capable of empathy which is completely false.

    Ultimately if we accept that people are different then we also accept that they have different needs, tastes and opinions. As such, giving players options to tweak their game in a way that appeals to them seems to be an excellent compromise instead of holding everybody hostage for the sake of those who are unable to accept that not everybody wishes to look at or even cares for their chosen character or glamour.
    (2)
    Last edited by Theodric; 02-25-2020 at 07:29 AM.

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