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  1. #161
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,545
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by EnigmaticDodo View Post
    I guess this is a topic I will never agree with folks on. In my opinion (DUNGEON) Tanking is the easiest role in the whole game. You just spam one move/combo repeatedly and then cycle use of Rampart, Reprisal, Shadow Wall/Alternatives, and then you're good.

    I'll just say this. If you're in any gear set 70+ and you're still anxious about tanking and big pulling, maybe you shouldn't be Tanking. Harsh, I know, but geeze.
    The fact that the role isn't ridiculously hard to play doesn't mean that other members of the party can turn on kawabanga mode and go ahead with doing not their job. If they want to set the pace, there are two options for them:

    1. Use amazing tools given to the humanity: tongue and language. Just ask in the chat if tank wants/can do bigger pulls. If the answer is silence and bigger pulls didn't happen: it's a "no" in most cases.
    2. Go as Tank.

    If anything, there is no even such thing as "hard role to play" in FF14. The main reason why there are so few tanks and healers are people who acts like kings of the life towards them.
    (11)
    Last edited by Halivel; 02-17-2020 at 02:39 PM. Reason: Grammar

  2. #162
    Player
    Centershock's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Yuji Kiritani
    World
    Mateus
    Main Class
    Ninja Lv 100
    I love how other people in this thread are telling other people how to "tank" and how "they should stay away from tanking if they can't tank like they're level 70+." Ridiculous. There's no arbitrary way to tank at level 70+.

    inb4 "you don't pay my sub"

    I'll echo what this lovely individual said.

    Quote Originally Posted by Kethic View Post
    If you are the one breaking the group synergy in group content, you are the problem. I don't care if you're a tank pulling to little or too much, a non-tank pulling without explicit permission, or any other role not communicating their skill level and intent when it becomes apparent it differs from group expectations.

    Learn to play well with others, communicate, and compromise to be what the entire group needs. Or, leave and find a new group if no compromise can be found. Anything else is childish and selfish.
    (12)

  3. #163
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 86
    Quote Originally Posted by Kethic View Post
    Learn to play well with others, communicate, and compromise to be what the entire group needs. Or, leave and find a new group if no compromise can be found. Anything else is childish and selfish.
    What the group needs to do is finish the dungeon, that's the purpose of our cooperation. The better option to deal with it in OP situation would be to either queue as tank or ignore the backlash and potentially get kicked, you'll get instant queue anyways with the healer shortage.

    Going as tank also isn't all too great because you often encounter those healers who refuse to dps and are basically sleeping 90% of the dungeon, not sure which situation is worse.
    (0)

  4. #164
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by SamRF View Post
    Why is prepulling considered rude/bad in this case?
    Power-tripping tanks.

    Quote Originally Posted by SamRF View Post
    Yet several times I've heard tank or dps get mad and tell me to stop prepulling, even when they had ignored my request to pull more.
    DPS have no say in the matter and as you mention, the tank is already using AoE. The tank saying not to pull more would be no different than a DPS saying they don't want to use their AoE skills on the pack of a dozen mobs because they don't feel like it. Kick the tank, take the penalty, or let them kick you and wait for a healer, but don't think you're wrong for respecting the party's time. The OF is a very small percentage of the player base, so don't take its views as representative of the community as a whole.
    (5)

  5. #165
    Player
    EpicOverlord85's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    228
    Character
    A'syree Sato
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by EnigmaticDodo View Post
    When you could just press an AOE move once and pop a cooldown if needed. Very difficult gameplay.
    Meh I’m the tank and if you want to play tank you suffer the consequences. Granted I always pull as much as possible so there isn’t generally anything anyone can pull, but it’s just an old rule of thumb I have.
    (2)

  6. #166
    Player
    EpicOverlord85's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    228
    Character
    A'syree Sato
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by ForteNightshade View Post
    And with how much of a joke both aggro and trash mob damage has now become. It's a silly principle. You effectively make the run take longer and potentially cause more issues than had you simply taken the mobs yourself and asked them to not pull again. If they continue to do so, kicking said person is a far better solution.

    Say I'm your healer and the Monk pulls for you, prompting you to ignore those mobs. The Black Mage has already begun AoEing and now also has aggro. I now have to heal three people, possibly letting one or all of you die. The end result is me getting annoyed with you not the Monk because you caused me far more problems than they did. Conversely, if you asked them not to do it and put up a vote kick when they did again. I'd likely accept it.

    Put another way, I'll use the same argument people have in this thread. Don't make things difficult for the team because you're more concerned about a silly principle.
    When I tank the first thing I ask is whether the healer wants to do big or small pulls. If they say big I pull big, if they say small I pull small. If I’m pulling small and a DPS starts pulling extra adds I give them three verbal warnings to knock it off. After that if they continue to do it I let them die, it’s as simple as that. If anyone else gets the aggro I’ll pull it off them (it’s not hard to do), but for my special little friend I let them have fun.
    (4)

  7. #167
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kethic View Post
    Learn to play well with others, communicate, and compromise to be what the entire group needs. Or, leave and find a new group if no compromise can be found. Anything else is childish and selfish.
    A Like to your comment, this deserve to have more views.

    Big pulls are good as long as the entire group is ok with that. Every role is needed: Tanks keep agro, Healers keep everyone alive, Dps deal with the killing (alongside mechanics in most cases). Talk to your tank, be polite and patient about it. If the answer to more pulls is a 'No' and the dps are ok with it, the problem is you being the selfish one no matter what your arguments are. If the tank is ok with your idea, then go ahead and communicate as where you should draw the line in agroing more groups. And the most important thing: Let the tank do the pulling. As a tank, as long as i am healed i wont be telling any healer how to do their job, nor i will be telling the Dps how to kill the mobs

    As long as the group is safe, as a tank, i expect the same.
    (7)

  8. #168
    Player
    corvidkai's Avatar
    Join Date
    Jul 2016
    Location
    Ul'dah
    Posts
    8
    Character
    Khaida Ahmahno
    World
    Goblin
    Main Class
    Astrologian Lv 70
    I have one of each role to 80 and have been playing since 3.0 dropped, and frankly? If I'm tanking, you get two warnings from me before I let you tank the group you just pulled. I have a heckuva good idea what I can handle, and what the group can handle after a couple of pulls. I'm also less likely to pull big in leveling dungeons if ANYONE is on-level or has a newbie leaf. And if you're short on time, why the heck did you queue for a dungeon?
    (9)

  9. #169
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    I heard they recently discovered an ancient method called "communication" which can be accessed through something called "chat". I know players still have to get used to this brand-new feature but i believe someday we are actually able to ask first before we do stuff.

    Just kidding, we are here to rush from wall to wall!
    (17)

  10. #170
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ranaku View Post
    I heard they recently discovered an ancient method called "communication" which can be accessed through something called "chat". I know players still have to get used to this brand-new feature but i believe someday we are actually able to ask first before we do stuff.

    Just kidding, we are here to rush from wall to wall!
    BURN THE WITCH!
    (6)

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