Quote Originally Posted by SamRF View Post
I don't think difficulty really increases in the situation I'm talking about in my original post (there's no wipe risk). nothing has to change rotation wise. You don't even have to use defense cooldowns because damage is so neglible.
You may think that yet I had still enough runs with randoms where the tank nearly died to single pulls (horrible gear) or where the healer seemed to be confident in handling more yet when big pulls where done we wiped...dont assume the best when you go with randoms. It could simply be that the tank is new, panics when he sees you pulling more and somehow creates a mess. Even without a wipe that is more stress than necessary. All of that for a handful of minutes..