Quote Originally Posted by Elladie View Post
Practising your rotation on dummies is one thing. Going into a dungeon is very much another. Perhaps you know the dungeon well, but there are still three variables you can't plan for - the other three people in your PUG. if one of them is going to make things difficult (as you clearly like to do) that creates stress and unpleasantness and confrontation. You may thrive on that. Lots of people don't. Hence my earlier comment about no longer using DF. I don't use it ENTIRELY because of people like you. I run with my Trusts who are all lovely or with my friends (also lovely)
I don't think difficulty really increases in the situation I'm talking about in my original post (there's no wipe risk). nothing has to change rotation wise. You don't even have to use defense cooldowns because damage is so neglible. I see what you mean with it being seen as a confrontation that would create stress, the whole point of my post was then to indicate that there's no reason to see it as such in a situation where both tank and healer is redundant. Perhaps it's been a while since you've played an instance like lower ilvl lvl 50/60/70 dungeon at sync so it might be hard to imagine.

I've already admitted to being at fault for not abiding by the community's standards and I will be playing less healer as a result of that (which is totally fine). Alternatively I'll go into dungeons full prepared to get kicked, or I'll just hold back and try to enjoy the art and music when spamming that 1 dps button, if it's a pretty dungeon.