Quote Originally Posted by SamRF View Post
The whole point of my argument would then be that tanks shouldn't feel that way in given situation. It's their (close minded) mentality that is causing them to have less fun, not what I'm doing. Using your reasoning: "how can they be having less fun than the healer who is spamming 1 dps button? They should adjust their gameplay so healer can also have some fun.". I don't agree with this, I don't mind if tanks want to pull small but they also shouldn't mind if I pull ahead and bring some mobs to them that they can choose to ignore if they wish.

Let me put it simpler (only applicable to specific situation I described in first post):

What are the consequences if a tank pulls small? No danger, no deaths, no wipe. Dungeon progresses slower. Everybody is comfortable in their engaging dps rotation while healer is bored out of their mind with their 1 dps ability.

What are the consequences if healer prepulls some mobs ahead and brings them to the tank? No danger, no deaths, no wipe. Dungeon progresses faster. Dps and tank keep doing their engaging dps rotation while healer can now be more engaged by popping some oGCD's between spamming their 1 dps ability.
I do hope you realize how very 'me me me' this comes off right? Likewise I can guarantee someone with anxiety is DEFINITELY having less fun with you pulling for them and not because of their 'mentality' as you say it. Also as a healer main I don't really care either way, it's not the tank's fault that SE gimped us out of a proper rotation. If someone wants to pull more fine, if someone doesn't that's also fine. These sort of things should be /discussed/ within your party - not with you making snap judgments for them and then looking down on them for not fitting into your mind set.