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  1. #1
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nedkel View Post
    Tanks SO SLOW to the point where healer starts doing their job should be ashamed of themselves and stop playing tank altogether.
    If a healer starts to pull on his own it could only mean few things:
    1. A tank should not play the tank class
    2. A tank should go play hellokitty online.

    After maining all tanks for almost 3 years i never had a situation where healer would pull for me, tanking is not rocket science, everyone could do it. I could understand sprout tanks, but anything else is unacceptable.
    Not everyone is you. Some people are coming back to the game after a long time away and need time to figure their class out again. Some people have anxiety. Some people are disabled and have trouble with their reactions. Repeat ad nauseum because there are a whole laundry list of reasons someone might not be large pulling in a dungeon that don't automatically equate to them being 'bad' and should 'not play the tank class'.

    Quote Originally Posted by Ammokkx View Post
    I'm 50% over it. Even if I cut out the quote (which, initially, wasn't even the whole thing), I still have around 600 characters to cut down on. Not quite in the revisionist mood to make it concise enough when I can just link to an external source to make my point as-was.
    Just copy/cut the part that's over and paste it back in with an edit. It takes less time than making a google doc and you don't need to summarize either.
    (11)

  2. #2
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Enla View Post
    Not everyone is you. Some people are coming back to the game after a long time away and need time to figure their class out again. Some people have anxiety. Some people are disabled and have trouble with their reactions. Repeat ad nauseum because there are a whole laundry list of reasons someone might not be large pulling in a dungeon that don't automatically equate to them being 'bad' and should 'not play the tank class'.
    This is no longer the case if you realize how much dumber the content we play today is in comparison to what it used to be, some people play with feets and could wall-to-wall in this game dungeons just fine, lvl 70+ dungeons are oversimplified and healers healing capabilities are overkill for the content. There is literally no excuse to pull 1 group instead of 2, since its all a tank could pull only 2 groups at time in newest dungeons. Even children could do it.
    (2)
    Last edited by Nedkel; 02-15-2020 at 08:26 AM.

  3. #3
    Player Ammokkx's Avatar
    Join Date
    Jan 2020
    Posts
    339
    Character
    Khenda Chelae
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Enla View Post
    Quote Originally Posted by Ammokkx View Post
    I'm 50% over it. Even if I cut out the quote (which, initially, wasn't even the whole thing), I still have around 600 characters to cut down on. Not quite in the revisionist mood to make it concise enough when I can just link to an external source to make my point as-was.


    Just copy/cut the part that's over and paste it back in with an edit. It takes less time than making a google doc and you don't need to summarize either.
    Sick. Thanks for the advice.
    (2)

  4. #4
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,185
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    When you see that people can't even agree on what to do in a straight line with always the same mobs in the same place, it is no wonder we don't get fancy stuff like multi paths dungeons with random requirements changing each runs to complete them XD

    Quote Originally Posted by Nedkel View Post
    2. A tank should go play hellokitty online.
    This game was closed years ago.
    (4)

  5. #5
    Player
    Tyssyn's Avatar
    Join Date
    Feb 2018
    Location
    Gridania
    Posts
    284
    Character
    Tyss Kaatapoh
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    As a relatively new tank, it's scary when someone else pulls things. I'm leveling tanks, so I'm not overgeared, I'm usually in the complete set from the current dungeon I am running (since I am leveling them all, I just hold on to the gear til I finish with all three GNB is 80 since it started at 60). I'll give a couple of examples. Doma castle, the first pulls.. there are 3 garleans, then a bunch of the little metal bugg slashers... I usually pull the three to the slashers but there are so many that they are not ALL on the enmity list, so if one off the list gets away from me, I can't tell. Then the colossus after, I like to do by itself, he does enough aoe attacks that it's annoying to fight him an try to dodge the gunship attacks.

    I like doing big pulls, but if the dps is not taking them down fast - I have had quite a few groups where it takes FOREVER for the pack to get taken down, by then I am out of cooldowns, the healer is probably biting their nails.

    I was also in a level duty, got sirensong sea, we had a dps who hadn't done it before. I was trying to explain the first boss fight, the other dps pulled the boss.. the other dps kept pulling everything before I could, it's frustrating and annoying.

    It's only efficient if everyone in the group is overgeared and the dps can aoe quickly, otherwise, big pulls are actually slower, because the tank is going to have to wait on cooldowns to come back before getting the next group.
    (14)

  6. #6
    Player
    sauc's Avatar
    Join Date
    Mar 2019
    Posts
    58
    Character
    Avila Blacke
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    I mean with dungeons the way they are healers can tank entire trash packs anyway
    (3)

  7. #7
    Player
    Angus-Beef's Avatar
    Join Date
    Sep 2016
    Posts
    176
    Character
    Nayuta Miyumi
    World
    Leviathan
    Main Class
    Ninja Lv 80
    Moral of the story,make your own group for doing content and stay out of DF, if you try that in randoms all the time you'll end up reported. DUngeons are group content, and many people could care less for self centered people within a medium such as that
    (15)

  8. #8
    Player
    VillainQueen's Avatar
    Join Date
    Mar 2019
    Location
    Limsa Lominsa
    Posts
    109
    Character
    Yorshka Agriche
    World
    Shiva
    Main Class
    Dancer Lv 90
    For me there is a rule here okay. You spank, you tank. So if a tank just lets you keep the aggro you picked up in the future and you die, it will be your fault. Not everyone is a master at tanking and some people want to learn or do a dungeon for the first time and don't want to risk a wipe. A tank that pulls small (most of the time) has a reason for doing so.
    (5)

  9. #9
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    The rule is if everyone survives, whatever you did as a healer is justified. If everyone survives and the tank refused to pick up mobs, then kick the tank-- they're no longer needed.

    If you manage to get someone killed by overzealous pulling as healer -- especially yourself -- then you should expect a kick.
    (3)

  10. #10
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    We humans have the gift of language. Use it to communicate your wishes and arrive at a compromise everyone is okay with. Don't just do your own thing without regard for others' wishes. And yes, this applies to tanks as well. If you want to pull small, communicate your reason for that.
    (5)

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