

Guy turns around an entire mmo and makes it one of the most popular MMOS out there, yet he's not worthy of respect because he doesn't satisfy your crafting needs. I means seriously... talk about entitlement.
Last edited by Ryaz; 02-20-2020 at 06:12 AM.
Posts like yours are exactly what I’m talking about....the guy basically becomes a sellout during 4.0 and turns one of the most impressive and innovative crafting systems of all time into a casual snooze fest. Look, I’m not here to argue. We clearly disagree and don’t like each other, please stop lol.
ignore him lol let him worship his daddy yoshida in peace UwUPosts like yours are exactly what I’m talking about....the guy basically becomes a sellout during 4.0 and turns one of the most impressive and innovative crafting systems of all time into a casual snooze fest. Look, I’m not here to argue. We clearly disagree and don’t like each other, please stop lol.


Grow up, kid. I don't worship Yoshida. I just recognize he did something that had never been done before by rebuilding a failed MMO from scratch and making it successful. Just because one or two parts of the game don't live up to my expectations doesn't mean I'm suddenly going to ignore those achievements and act like he's the worst thing ever. I'm not that self-absorbed.
@Nandrolone: I don't feel one way or another about you honestly. I don't know you and you don't know me outside of this forum. *shrug* I don't even have a problem with you having a different opinion. It's the condescending attitude towards others with different opinions I don't like. But you're right. Let's stop.
Last edited by Ryaz; 02-20-2020 at 07:01 AM.


Buddy, this game hasn't sported anything more than WoW crafting with extra steps, ever.Posts like yours are exactly what I’m talking about....the guy basically becomes a sellout during 4.0 and turns one of the most impressive and innovative crafting systems of all time into a casual snooze fest. Look, I’m not here to argue. We clearly disagree and don’t like each other, please stop lol.
Games 7-8 years older have sported more innovative systems.
What games and what made their crafting systems so interesting/innovative compared to what we have in FFXIV?
It's not even close to being as simple as WoW's crafting system. Crafting in WoW was get mats, press a button, done. You could do it completely naked. Blizzard made it harder to get recipes than to do the actual crafting (frequently you had to be a raider on top of being a crafter).


Star Wars Galaxies.
Resources had varied stats and temporary windows to gather - This meant "Iron" was more suitable for different crafts based on what it rolled. Part of the crafting game was the search for good materials instead of playing whack a mole. Pushed players out into the world and to explore it.
Everything decayed and wore down, and eventually needed replacing,even gear.
Crafting was both manual and automated, and in the system as it was designed, a crafter designed item attributes and colors to their own specifications, and not a binary "useful/ useless" scale. Manual crafting was done with special materials, or to create a blueprint to be used in automated crafting. Both manual and automated crafting were parts of the process.
For example - Some recipes required ten "identical" components, and you cannot manually craft identical components. You made a blueprint to do that even if you manually craft the final product.
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