Pretty sure that:
The Grand Cosmos
Anamnesis Anyder
when counted equals to 2
Fair enough, the formatting for SE's patch notes isn't the greatest.
Last edited by SDaemon; 02-14-2020 at 09:46 PM.
It is a shame Relic and Ishgard restoration is in future patches. Relic would have given us more stuff to do and sustain some players for Relic (players that rush to complete content)
Glad for all the other stuff though, new ex fight and Beast Tribe.
Never have i loved Fishing but may level it more now and perhaps try that Ocean Fishing
I agree. I mean from all those levels you get a perk up to rank 20 but you don't get anything from rank 20 till 30. So it's basically you're leveling your FC from 20 to 30 and You don't get anything past 20, okay then. Unless they add them in at a later date.
Is savage dropping on the same day or is there a delay?
Even if it was meant to hold more lv 3 ... you produce them slower then you use them.
And when an action is loaded you get a stackable item you can feed to the wheel to turn it into the action.
Theres is 0 benefit.
The only time you stockpile is at the end of an expansion.
We loaded 60 lv 3 for shadowbringers and it cost us 1 inventory slot only ... so even if this gave us 60 inactive slots the only thing gained is 1 inventory slot on 1 person.
And yes theres different ones but all know the only valid lv 3 is battle exp
The devs REALLY need to rethink when they release relics. The game has been dull this patch (it always happens) and if the Relic had been released in X.1 or X.2 it would have given people things to do during the inevitable downtime.
RE: This patch
The Desynth changes are bad. This is a poor change when they've made it easier not 2 patches ago. Certain Desynth breakpoints are absolutely stupid (Looking at you Alchemy and your inability to desynth ANY potion) and the current way helps that.
The Crafting Changes are bad. They keep not wanting people to use macros but I guarantee you within 2 days after the patch a macro will exist. It's inevitable. People find the most efficient way to do things.
The Gil on collectibles? It wasn't used to make money, it was miniscule in the grand scheme of things. It was used to cover the teleportation costs of being a collector.
SE needs to stop completely changing systems one patch and then completely changing them again shortly after. What happened to the steady meticulous developers from the past?
This game is starting to look a lot like World of Warcraft in it's development cycles and that is NOT a good thing. I play FFXIV for stability (one of many reasons), not a roller coaster.
Last edited by Deceptus; 02-14-2020 at 11:09 PM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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