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  1. #1
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Is savage dropping on the same day or is there a delay?
    (0)

  2. #2
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,334
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Awful View Post
    Is savage dropping on the same day or is there a delay?
    It looks like it's the same day. I didn't see a delay date that is
    (0)

  3. #3
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Krokov View Post
    It looks like it's the same day. I didn't see a delay date that is
    Ahh okay I had an FC mate saying there was a delay so I was confused since I didn't see anything, thanks!
    (0)

  4. #4
    Player
    Voidedge_Ragna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    444
    Character
    Edge Void
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Even if it was meant to hold more lv 3 ... you produce them slower then you use them.

    And when an action is loaded you get a stackable item you can feed to the wheel to turn it into the action.

    Theres is 0 benefit.

    The only time you stockpile is at the end of an expansion.

    We loaded 60 lv 3 for shadowbringers and it cost us 1 inventory slot only ... so even if this gave us 60 inactive slots the only thing gained is 1 inventory slot on 1 person.

    And yes theres different ones but all know the only valid lv 3 is battle exp
    (2)

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    The devs REALLY need to rethink when they release relics. The game has been dull this patch (it always happens) and if the Relic had been released in X.1 or X.2 it would have given people things to do during the inevitable downtime.

    RE: This patch

    The Desynth changes are bad. This is a poor change when they've made it easier not 2 patches ago. Certain Desynth breakpoints are absolutely stupid (Looking at you Alchemy and your inability to desynth ANY potion) and the current way helps that.

    The Crafting Changes are bad. They keep not wanting people to use macros but I guarantee you within 2 days after the patch a macro will exist. It's inevitable. People find the most efficient way to do things.

    The Gil on collectibles? It wasn't used to make money, it was miniscule in the grand scheme of things. It was used to cover the teleportation costs of being a collector.

    SE needs to stop completely changing systems one patch and then completely changing them again shortly after. What happened to the steady meticulous developers from the past?

    This game is starting to look a lot like World of Warcraft in it's development cycles and that is NOT a good thing. I play FFXIV for stability (one of many reasons), not a roller coaster.
    (17)
    Last edited by Deceptus; 02-14-2020 at 11:09 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #6
    Player
    Nandrolone's Avatar
    Join Date
    Nov 2019
    Posts
    224
    Character
    Kyara Nemura
    World
    Raiden
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Deceptus View Post
    The devs REALLY need to rethink when they release relics. The game has been dull this patch (it always happens) and if the Relic had been released in X.1 or X.2 it would have given people things to do during the inevitable downtime.

    RE: This patch

    The Desynth changes are bad. This is a poor change when they've made it easier not 2 patches ago. Certain Desynth breakpoints are absolutely stupid (Looking at you Alchemy and your inability to desynth ANY potion) and the current way helps that.

    The Crafting Changes are bad. They keep not wanting people to use macros but I guarantee you within 2 days after the patch a macro will exist. It's inevitable. People find the most efficient way to do things.

    The Gil on collectibles? It wasn't used to make money, it was miniscule in the grand scheme of things. It was used to cover the teleportation costs of being a collector.

    SE needs to stop completely changing systems one patch and then completely changing them again shortly after. What happened to the steady meticulous developers from the past?

    This game is starting to look a lot like World of Warcraft in it's development cycles and that is NOT a good thing. I play FFXIV for stability (one of many reasons), not a roller coaster.
    Why exactly are the crafting changes bad? Because you don’t want to spend much effort during a rotation?
    (4)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nandrolone View Post
    Why exactly are the crafting changes bad? Because you don’t want to spend much effort during a rotation?
    Have trouble reading or comprehending my reasoning? I pretty much spelled it out.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #8
    Player
    Valorak's Avatar
    Join Date
    Jul 2017
    Posts
    70
    Character
    Mortulo Vortazulo
    World
    Faerie
    Main Class
    Black Mage Lv 64
    Quote Originally Posted by Deceptus View Post
    Have trouble reading or comprehending my reasoning? I pretty much spelled it out.
    I think they were insinuating that you just don't like the change because it takes away macros.

    EDIT:

    Basically,

    "It's bad" =/= "I don't like this"
    (6)

  9. #9
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Welp, there goes Reuse. A skill that has saved so much gil and made me able to regain primal mats. You will be missed.
    (11)

  10. #10
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Noitems View Post
    Welp, there goes Reuse. A skill that has saved so much gil and made me able to regain primal mats. You will be missed.
    Yup, that ones make me kinda angry and I don't understand why they're removing it.
    (2)

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