Quote Originally Posted by DrWho2010 View Post
every battle is just a dps race though. there is no incentive to make a skill-spec system available.
It's true that FF14 is DPS centric, but the AST debate isn't so much about DPS as class flavor. Specs could cater to that while leaving DPS pretty even.

There is a bit of a DPS balancing issue with regard to support classes though. "Raise tax" comes up a lot in RDM and SMN discussions. We could let these classes have their res abilities by allocating them via spec. Those who don't value res and want a DPS boost could choose the DPS spec and vice versa. The DPS spec will obviously be better in situations where you don't need a raise but res value is going to vary with content and player skill. If you're farming with your savage static late in a raid tier, go DPS. If you're joining a newly released Alliance through DF, go res spec.