Quote Originally Posted by Neptune View Post
Also, there is no incentive for a faster kill. What is the incentive? To save 3 mins? Who cares about that? What people care about, is the drop rate. That is the only reason people are there in the first place. Is there any achievement for 300 kills in under 5 mins? Well then there would be an incentive. You see what I mean?
Besides the speedrun achievement, faster kills mean more kills in less time. Apply that to a static drop rate. The more you kill him, the more opportunities you have for a drop.

Sure, it's not a direct increase to drop rate - but to be honest if they did incorporate means to increase drop rates on them then I wouldn't expect it to be something as trivial as downing all the nails. Something more challenging and relevant, like a series of incaps, a specific kind of kill or something would make more sense and be more engaging.

If the fight needs incentive in any way, it's not for downing all the nails... cuz honestly, who cares? How many you down is up to your party and what suits them better and/or if they are capable of accomplishing it. It's not a difficult task at all, nor is it very relevant.