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  1. #1
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by NoctisUmbra View Post
    Incentive to down all nails in Ifrit? Being able to use jobs that don't have sentinel, such as BLM and MNK that have DPS that will greatly benefit he fight as well as a BRD.
    I meant an incentive for players to down all nails. You described the benefits of downing the nails. That is different from some kind of universally applicable incentive.

    Quote Originally Posted by darkstarpoet1 View Post
    this is the problem with human nature. they could make it to where everyone didn't need sentinel just like there already is. if you take down more nails you take less damage so someone without sentinel could survive hellfire just fine. the problem is people take the path of least resistance so they found out that by using sentinel they could get the same results for less work. now with sentinel you can survive hellfire and taking down 2 nails just as easily as you can without sentinel and taking down 4.

    the more changes they make the more people are going to look for an easy way workaround. they hunt for the easiest methods to do things instead of doing the content the way it was meant to be played. if not you would see parties all the time running one of every class/job, but instead you see parties of 5 thm/blm, arc, or lnc and whatever class/job you stack that makes the content the easiest.
    Well, it is human nature at its finest. The real problem isn't human nature though, it's the expectation that human nature will somehow fail to manifest because of some magical reason. People are lazy bastards. It's an established fact. The dev team should design AROUND that established fact. If killing all 4 nails equaled even a 1% drop rate increase you would see so many monks in ifrit.
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  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Neptune View Post
    I meant an incentive for players to down all nails. You described the benefits of downing the nails. That is different from some kind of universally applicable incentive.



    Well, it is human nature at its finest. The real problem isn't human nature though, it's the expectation that human nature will somehow fail to manifest because of some magical reason. People are lazy bastards. It's an established fact. The dev team should design AROUND that established fact. If killing all 4 nails equaled even a 1% drop rate increase you would see so many monks in ifrit.
    well there's where you are assuming it would happen. it was thought that once people figured out taking down all 4 nails dropped the damage down to a little of nothing you would see everyone jumping on all the nails, but that never happened. you had parties tell everyone they either had to have sentinel or they weren't welcome. they took the path of the least resistance because it was easier to force everyone to have sentinel then it was to make sure their dps was high enough to down the nails. i'm not saying it's right that it happened, but what i am saying is that is still what happened when the dev team did try to design content around that impulse.

    you can argue that they took the wrong route to design content around that incorrectly, but you cannot say they did not design the content around it. it may not have had effective results, but they did make an attempt.
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    http://crystalknights.guildwork.com/

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Neptune View Post
    I meant an incentive for players to down all nails. You described the benefits of downing the nails. That is different from some kind of universally applicable incentive.
    It is incentive for players to down all nails. Using MNKs and BLMs mean faster kills. In order to use them you need to make up for the lack of Sentinel. In order to do that you need to down all the nails. Down all nails > MNK/BLM viable. Faster kills. Incentive.
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