Quote Originally Posted by Neptune View Post
If you don't have Sentinel you're kind of screwed in Ifrit / Moogle. The dev team hasn't done anything to give players any kind of incentive to kill all 4 nails in Ifrit to prevent requiring people to have Sentinel. Imagine if downing the 4 nails increased the drop rate. Suddenly you would never need Sentinel. By my assessment, it's the dev team, not the player's, that have the final say in how people with 1 class get treated while playing their game.
this is the problem with human nature. they could make it to where everyone didn't need sentinel just like there already is. if you take down more nails you take less damage so someone without sentinel could survive hellfire just fine. the problem is people take the path of least resistance so they found out that by using sentinel they could get the same results for less work. now with sentinel you can survive hellfire and taking down 2 nails just as easily as you can without sentinel and taking down 4.

the more changes they make the more people are going to look for an easy way workaround. they hunt for the easiest methods to do things instead of doing the content the way it was meant to be played. if not you would see parties all the time running one of every class/job, but instead you see parties of 5 thm/blm, arc, or lnc and whatever class/job you stack that makes the content the easiest.