
Originally Posted by
MeowyWowie
Because of your "Good Samaritan" example.
How many games let you change your job on one character to begin with? There are probably only a handful of them, FFXI being the most recognized, at least within this community.
Consider the same situation in FFXI. You would have to return to your mog house, change job, return to the dead person, raise, return to mog house, change back to the job you were playing, then continue on your way again. Not only does it take you the same amount of time, or perhaps even longer to raise this person, but you'll also likely use a warp cudgel and an OP warp / teleport.
Of the few games that allow multiple jobs/classes per character, how many let you change your job right on the spot? None that I can think of. So, would you rather
A. Do all of those steps above (which probably takes even longer than 5 minutes).
or
B. Change your job right on the spot and just wait for 5 minutes for the recast timer to reset?
Don't get me wrong. I'm not a big fan of recast timers either, especially on weapon skills. But, with the way the game is designed, something's gotta give. Fresh recast timers on job changes "fit" with the armory system. The only thing I would change is to have our 15 min skills share 1 timer (like 2 hours in FFXI).