Quote Originally Posted by MeowyWowie View Post
Because of your "Good Samaritan" example.



How many games let you change your job on one character to begin with? There are probably only a handful of them, FFXI being the most recognized, at least within this community.

Consider the same situation in FFXI. You would have to return to your mog house, change job, return to the dead person, raise, return to mog house, change back to the job you were playing, then continue on your way again. Not only does it take you the same amount of time, or perhaps even longer to raise this person, but you'll also likely use a warp cudgel and an OP warp / teleport.

Of the few games that allow multiple jobs/classes per character, how many let you change your job right on the spot? None that I can think of. So, would you rather

A. Do all of those steps above (which probably takes even longer than 5 minutes).

or

B. Change your job right on the spot and just wait for 5 minutes for the recast timer to reset?

Don't get me wrong. I'm not a big fan of recast timers either, especially on weapon skills. But, with the way the game is designed, something's gotta give. Fresh recast timers on job changes "fit" with the armory system. The only thing I would change is to have our 15 min skills share 1 timer (like 2 hours in FFXI).
I love this post. Because I think everything you said is so disappointingly thought-through. I read this, and I think to myself, why the hell are you thinking this way Meowy Wowie? I expect you to want more for yourself and expect more out of the games you play. You said "something's gotta give" and I think it is your.. self-worth? that needs to improve. I wonder if you have asked yourself if comparing the class system of FFXI and FFXIV is worthwhile.. as if they are written in stone. Why would you think this way? I want you to imagine a game in where the Good Samaritan can raise someone by switching to another class and instantly casting raise.. tell me why you don't want that game.

Quote Originally Posted by darkstarpoet1 View Post
well as someone with all 50's it would be beneficial for me if they made that change. the reason i am against it is the abuse that could come from it and the parties made up of only people with all 50's. i was looking at the long term for the game by going against what would benefit me. if it could lead to situations in which people with only 1 r50 class gets left out of parties because they can't change on the fly then it would hurt the game in the long term.
Quite honestly the only way to prevent "abuse" is to give players incentives to treat each other good. If you don't have Sentinel you're kind of screwed in Ifrit / Moogle. The dev team hasn't done anything to give players any kind of incentive to kill all 4 nails in Ifrit to prevent requiring people to have Sentinel. Imagine if downing the 4 nails increased the drop rate. Suddenly you would never need Sentinel. By my assessment, it's the dev team, not the player's, that have the final say in how people with 1 class get treated while playing their game.