Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 24

Hybrid View

  1. #1
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kaiserdrache View Post
    I definetely want with 6.0 a 4th healer and 4th ranged dps or mage


    Voting for Necromancer as Melee Healer using scythes and Hunter as ranged dps using crossbows.

    The point with healers is, that they need to fix together with a 4th healer the sub roles of the healers, while making sure, that they can fullfill all the task of being the main healer properly and to do that in certain content means, that healers need to be able to perform to a certain extent all the same effects with their spells,which is the reason whY many people think that healer jobs play too similar? The problem is, if they get too unsimilar, then will healers that are too uneffective not get played and players kicked, if they play the wrong healer job.

    Each healer as to be kind of unique in its kind of sub role, while ensuring, that they are equally potent at doing their main tasks, thats not easy to design without potencially unbalancing them for the sake of their individual sub roles with that healers stand out from each other
    I don't think we're going to get a melee healer. I think that would fly in the face of FFXIV encounter design to have healers that want to be in melee a lot. Any new healer is going to need to be fully functional at range making the melee part kind of pointless, and it's unlikely they're going to give a healer a rdm melee combo with how much they've culled healer dps buttons in general.
    (2)

  2. #2
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,437
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I do want a 4th healer, but not if the gameplay stays the same for all 4. Right now playing as a healer is really boring, which is why you see adventurer in need is about 75% healer 25% tank.

    We know that Chemist and Necromancer wont be added due to alchemist being in the game and Necromancer being taboo in Japan. With WHM going the white magic route then geomancer may be an option.

    But really they need to get the core gameplay of healing right. Make it fun again, the dps options are very very limited in its current state.
    (4)

  3. #3
    Player
    EpicOverlord85's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    228
    Character
    A'syree Sato
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by gman1311 View Post
    A lot of healers going to be pissed if they don’t get a 4th healer next expansion.
    As a healer I’m more pissed they ripped my DPS tools out of my Scholar and then proceeded to brutalize my fairy on the way out
    (6)

  4. #4
    Player
    Rymm's Avatar
    Join Date
    Jul 2016
    Posts
    901
    Character
    Rymmrael Bhaldraelwyn
    World
    Lamia
    Main Class
    Paladin Lv 90
    I wouldn't say no to a new healer, or any new classes tbh.

    With the caveat that they also do something about the sorry state of the healers we have now. Balance is an ongoing issue, and will be for the life of any game, so there's no point in holding off on anything until jobs are perfectly balanced or we'll never get anything new. By all means, give us a new healer, just don't ignore the issues we already have.
    (2)

    ~ My FF14 IG account ~
    https://www.instagram.com/rymmrael/
    ~ Interesting FF14 fan creations to check out ~
    https://aetherflowmedia.com
    http://www.eorzeasntm.org/

  5. #5
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    when the ideal of medic I realize it need rgm

    so I thought rinoa dog Angelo who help her in her lb. also since US use dogs in combat sometime as do many other country I thought add a dog as service the healer

    second I thought chemist that people want through on battle medic could be use as replace chemist plus because are enemy as inaccess to aether they would have medic.

    third people like dogs have a dog gain and take medic kits for they enemy to healer or second find herb that they can mix with they potions to make better healing I thought this would be a good ideal
    (0)

  6. #6
    Player
    finnegandadaeon's Avatar
    Join Date
    Sep 2015
    Posts
    34
    Character
    Finnedorn Herbjornson
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Saefinn View Post
    They could shift the current healer design philosophy onto a new healer, perhaps WHM's because it is the best designed of the 3.
    Do u really think WhM is the best designed healer? WhM is the poor designed one, just an entire expansion to get what we have now and we get a gauge with 3 lilies which u re force to use even when u don’t need, to unlock a powerful attack. Such design, a job created to let new people get into healer job, which could have been some useful support skills for your allies, as white mage community as always asked for (ally mp Regen, co healing support spells, etc..) to let new players and old players feel useful now brings on a concept of the best damage healer despite we already had scholar which was designed to do that and now is quite poor. Such design.
    (1)

  7. #7
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by finnegandadaeon View Post
    Do u really think WhM is the best designed healer? WhM is the poor designed one, just an entire expansion to get what we have now and we get a gauge with 3 lilies which u re force to use even when u don’t need, to unlock a powerful attack. Such design, a job created to let new people get into healer job, which could have been some useful support skills for your allies, as white mage community as always asked for (ally mp Regen, co healing support spells, etc..) to let new players and old players feel useful now brings on a concept of the best damage healer despite we already had scholar which was designed to do that and now is quite poor. Such design.
    Healers are useful, they’re keeping the party alive.
    (0)

  8. #8
    Player
    finnegandadaeon's Avatar
    Join Date
    Sep 2015
    Posts
    34
    Character
    Finnedorn Herbjornson
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Billythepancake View Post
    SE can't handle their other pet jobs, especially SCH. I don't want another one until they get those two down.

    Also a bit of an unpopular opinion, but I don't want a 4th healer either,for much the same reason. Square can't handle 3 healers, and I'd hate to see how they'd ruin a 4th.
    Totally agree with that
    (0)

  9. #9
    Player
    finnegandadaeon's Avatar
    Join Date
    Sep 2015
    Posts
    34
    Character
    Finnedorn Herbjornson
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Saefinn View Post
    They could shift the current healer design philosophy onto a new healer, perhaps WHM's because it is the best designed of the 3.
    Do u really think WhM is the best designed healer? WhM is the poor designed one, just an entire expansion to get what we have now and we get a gauge with 3 lilies which u re force to use even when u don’t need, to unlock a powerful attack. Such design, a job created to let new people get into healer job, which could have been some useful support skills for your allies, as white mage community as always asked for (ally mp Regen, co healing support spells, etc..) to let new players and old players feel useful now brings on a concept of the best damage healer despite we already had scholar which was designed to do that and now is quite poor. Such design.
    (0)

  10. #10
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    I don't think scholar is badly design pet jobs do need work. this why beast master will be a limit job for a good reason limit jobs can be a test bay to improve other pet jobs such as scholar and summoner. even possible Medic basic my suggest with Medic is more basic on what dog can doing as a working dog in really life. like sniff out drugs and bombs as pet job Medic's dog isn't really like other pet jobs mind you more of random game machinac simple and able work with attack could be a ability for a dog too retrieve supply and such.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast