The theme of FF14 is comraderie, it's even in the logo! So why not add a fun mechanic to the current death system?

When a player reaches 0 HP, they go into a "down" status. If someone doesn't reach them within 30 seconds, the normal death timer like now begins.

If you do reach them within 30 seconds (and assuming you can't for whatever reason just cast Raise) you would scoop them up in your arms (or help them up shoulder to shoulder) complete with fancy heart warming animations and all.

"Raising" people this way would take say, a max of 2 mins, and you can still fight while carrying them (but they cannot) but your stats would be halved.

Yay? Nay? 2.0?!