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  1. #1
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Not sure if it's people who are returning and aren't aware that tank stance dancing is not a thing anymore, tanks that forget that going into a dungeon (synched) removes their tank stance or people just being new and not knowing tank stance is a thing.
    (0)
    Last edited by Schan; 02-12-2020 at 03:54 AM.

  2. #2
    Player
    EpicOverlord85's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    228
    Character
    A'syree Sato
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by ryouma17 View Post
    square can remedy this by adding a new trait to tanks that automatically turns tank stance on when your lvl 15 or above and make it so you cant turn it off
    That wouldn’t work sadly, it would cause multi tank fights to digress into constant aggro dancing due to both tanks not being able to stop generating threat towards the target. I guess it might work if they retooled shirk and and gave it a smaller cool down, but I think it works pretty well as is.
    (3)

  3. #3
    Player
    ryouma17's Avatar
    Join Date
    Aug 2012
    Posts
    910
    Character
    Haven Belle
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by EpicOverlord85 View Post
    That wouldn’t work sadly, it would cause multi tank fights to digress into constant aggro dancing due to both tanks not being able to stop generating threat towards the target. I guess it might work if they retooled shirk and and gave it a smaller cool down, but I think it works pretty well as is.
    they could make it work for duty finder only, premade groups can turn it off and on for the highend raids
    (0)

  4. #4
    Player
    Tohe-Spidhire's Avatar
    Join Date
    Aug 2018
    Posts
    92
    Character
    Tohe Spidhire
    World
    Faerie
    Main Class
    Scholar Lv 58
    Quote Originally Posted by EpicOverlord85 View Post
    That wouldn’t work sadly, it would cause multi tank fights to digress into constant aggro dancing due to both tanks not being able to stop generating threat towards the target. I guess it might work if they retooled shirk and and gave it a smaller cool down, but I think it works pretty well as is.
    Naw, just change Shirk to "Trade Places," allowing the MT to shift their currently aggro'd targets to the OT, and vice-versa.
    (0)

  5. #5
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,381
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    They cant make it to where you always have it on because you cannot shirk a tank who is not in your party so imagine how Alliance raids would go with 3 tanks fighting over aggro.
    (3)

  6. #6
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Derio View Post
    They cant make it to where you always have it on because you cannot shirk a tank who is not in your party so imagine how Alliance raids would go with 3 tanks fighting over aggro.
    The same as now, but with an excuse?
    (4)

  7. #7
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Pintsized View Post
    A friend of mine who started playing in the autumn when I returned after taking a break at the end of Heavens Ward has found several times times in the early leveling dungeons that tanks at sync level aren't using their emnity boost skill (Iron Will, Defiance, etc.) even after being asked more than once, or sometimes they turn it on the off again.

    He just left a party as healer because emnity was all over the place and healing a nightmare due to the tank refusing to use Defiance. This was in Tam-Tara but he's had as high as Halatali at least.

    I've not done any low dungeons for a long time so haven't see it myself. Apart from being a jerk, is there any valid reason for this, it certainly wasn't a 'thing' when I was playing last time.
    It could be for any reason. From my personal experience as a tank, it is from syncing down and forgetting it gets removed.

    This isn't a really big trend and as your friend goes throughout the game and goes through dungeons multiple times, they will almost never run into it again. Maybe once or twice more.
    (2)

  8. #8
    Player
    hobostew's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    I've seen some newbies confused about how it works or by people calling it by the wrong name but that was easily remedied by a quick explanation. I don't think either situation is remotely common enough to be a widespread issue though.
    (1)

  9. #9
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    "Alright guys, here's how it works. You click it." Boom.
    (0)
    WHM | RDM | DNC

  10. #10
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Its understandable if the tanks are newer players, but i have seen tanks with old account who were not using their tank stance.
    I have met few tanks like these in MSQ, they were not a sprouts, when asked they turned it on for a while then turned it off making run an unbearable and slow mess.
    We should be able to report these players who intentionally refuse to commit their role and troll entire team.
    (0)

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