Quote Originally Posted by OskarXCI View Post
All I hear is people here complaining that they can no longer GC stack and bulldoze over the other teams. Very unsportsmanlike behavior. The winrate will now be closer to 33% for everyone and not some having 80% while others have 15% or lower.

Forced Freelancer results in shorter queue times. That alone makes the current system better.



So trying to improve matchmaking is a waste of time?
Pretty much, Adders dominated for the first few weeks of Onsal, and then like what happened to Maelstrom, started tanking hard because loads of leeches went to Adders to get carried to easier wins, which in turn meant Flames and Mael were able to get a lot of games back from them. To cap it off, Adders obviously had longer queues times (which some adders players circumvented by queueing freelance just so they could play, even if it meant a loss) and because people had swapped to them, they were stuck there, which freed up a lot of good players to swap OUT of Adders, and the cycle would have continued if forced freelancer wasn't a thing. In like the last 2 weeks of GCs meaning anything before forced freelancer, Flames were absolutely murdering Adders on Light. Like before forced freelancer, my winrate was actually better on Flames in FLs than it has been since the change, even though statistically we've always been one of the worst GCs with the few players that are half good at PvP turning freelancer on.