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  1. #11
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,614
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Wouldn't that essentially gut the (admittedly constraint-based) mechanic, though?

    It's kind of like giving Bard an extra charge on Bloodletter or an extra stack stackable (though not spendable) on Perfect Pitch, or giving Monk up to 10 chakra to spend at a time.

    Sure, it's freeing, but is that necessarily what we want if it then removes some few-yet-significant gameplay decisions that make the job's play require a bit more immediate reaction and/or forethought?
    That is a poor comparison. Bard gets so many Bloodletter procs they'll outright lose some no matter what they do. You simply can't press the button fast enough in some scenarios. An extra charge alleviates this without changing the gameplay whatsoever. With Monk, Chakra isn't its main focus. It also doesn't potentially conflict with its rotation. That being said, you venture over to any Monk discussion and the RNG on Chakra is among the many complaints people have.

    I'd rather it be freeing the Inner Chaos boiling down to "Is a buff up? No? Hold it as long as possible and hope a buff pops up before your Charges refresh or IR comes off CD." Even in a static, there are plenty of times where you have to just throw out an IC to avoid it clipping with IR, though it obviously is more easily to mitigate in that scenario.

    Quote Originally Posted by Lucy_Pyre View Post
    It was mentioned that it's a DPS loss, and I pointed out how it's a more or less irrelevant one. Also, no, that "100 DPS" does not mean anything when aiming for high parses. I've been playing a lot of Dark Knight in Hades lately for a change of pace to the mindless mount grind, and I'm still completely capable of pulling orange/pink on that job with only a few DH melds (pieces that are used by DRK and only DRK).
    It's Hades. No one cares about EX Primals nowadays. In Savage that 100 DPS can easily be the difference on where you hit orange, especially in the pug scene where buff alignment and kill times are not going to be consistent.

    That being said, I can and have parsed orange on other tanks; Gunbreaker, specifically (different character). It doesn't change the fact I still lose damage on them for no reason beyond Warrior being the only tank wanting a different meld set. When no other role has this problem—even Black Mage can run a crit set to avoid conflicting with Summoner and Red Mage—I see no reason Warrior has to be the one exception.
    (4)
    Last edited by ForteNightshade; 02-11-2020 at 06:34 AM.
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