Quote Originally Posted by Lucy_Pyre View Post
It was mentioned that it's a DPS loss, and I pointed out how it's a more or less irrelevant one. Also, no, that "100 DPS" does not mean anything when aiming for high parses. I've been playing a lot of Dark Knight in Hades lately for a change of pace to the mindless mount grind, and I'm still completely capable of pulling orange/pink on that job with only a few DH melds (pieces that are used by DRK and only DRK).

For any potential curiosity, my stat spread on DRK.

Strength - 4,155
Crit - 3,589
Det - 2,157
DH - 560
SkS - 1,571

You will notice that my DH is around half what it should be for a tank that doesn't share gear with WAR, and my average DH rate over a fight is usually around 2%, with only one or two singular direct crits in the majority of cases. Doesn't prevent me from doing well. So, if you're doing lower than you want due to melding Det and not DH, that's a problem with you, not the stats or your gear.



WAR should be 2nd on DPS because it offers the least to the party of all tanks, barring GNB. Thus meaning that the only tank that should do more DPS than it is GNB as a result of this. PLD has a significant amount of party utility and should be beneath WAR in terms of DPS due to that.
Sure the utility argument is reasonable. The gap between their utility is so big that war should be given something to compensate for it, to balance the tanks out more. However, paldin has more going on in it's rotation so I don't think simple potency buffs should be enough to put war ahead. I can't concede that the simplest rotation should do the 2nd most damage, even factoring in utility. For war to be ahead, in my opinion it would need a bigger kit and or a more skill intensive rotation. You need to factor in not just utility but the effort that goes into one's rotation. On the basis of utility alone is a weak argument, I believe the disparity in dps is justified because one tank should not have to do less work to output more damage.