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  1. #1
    Player
    RavenFall_'s Avatar
    Join Date
    Jun 2019
    Posts
    11
    Character
    Escanor Wells
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Shurrikhan View Post
    Why change Warrior for what should just be a universal change towards fairness?

    Just have excess chance convert into increased effectiveness -- such that, say, a 120% Critical Hit chance (5% native + 10% from Battle Litany +5% from Chain Strat + 100% from Inner Release) increases your critical damage floor to +60% (since 120% of 50% = 60%).

    Faintly decrease Warrior throughput as necessary thereafter, but then it'd no longer punish compositions with high indirect (e.g. raid-buff) damage and would thereby no longer require awkward optimizations nor discourage any particular compositions. Done.
    That's fair but that means they would might have to rework how all indirect party buffs work just for inner release, which is very unlikely.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by RavenFall_ View Post
    That's fair but that means they would might have to rework how all indirect party buffs work just for inner release, which is very unlikely.
    It's not just Inner Release, though, in the long run. Any and all skills that guarantee any normally %chance effect would benefit from such a change.
    (1)