I'm not really that concerned about how behind war is in terms of dps, my suggestion was more based off increasing the skill gap potential and making war more unique and interesting. The dhit/crit sets war apart from the other tanks true and I agree that the tanks are already too similar but the issue with the auto dhit/crit is it simplifies things too much in my opinion. All it does is show big numbers in a bland and repetitive rotation, it completely removes the effort factor. My suggestion is very flawed and leaves a lot to be desired but it was just more of a starting point for a greater argument. Many agree war is very boring with the lowest apm of all the tanks, it even shows in endgame content, war is the least played tank according to fflogs. Personally, I don't like how war is too simple and i'd like to see some changes towards a more engaging kit, without making the tanks too alike.