I'm not saying all choices didn't make a difference, but in the end, not one did. Do you like red, green, or blue?Well sure, when you shoot Mordin in the back and then you murder Wrex to cover up your crimes, they all stay dead. There's no going back from that.
Murdering Mordin
https://www.youtube.com/watch?v=qVuMXjpANmw
Murdering Wrex
https://www.youtube.com/watch?v=LbF76Sswj-Q
Not all meaningful choices need be reflecting in some alternate ending. FFXIV has next to none. Imagine having to choose whether to save Alphinaud or Alisaie and leave the other to die like on Virmire and what a personal impact that would have to the Warrior of Light. A journey of meaningful decisions is still impactful.
Its a lot of work to make those storyline make sense later. You are basically writing 3 or 4 stories at once. This is fine in a single player game that may get 1 or 2 dlc. It would be rather difficult to do in a game going in 6 expansions.Not all meaningful choices need be reflecting in some alternate ending. FFXIV has next to none. Imagine having to choose whether to save Alphinaud or Alisaie and leave the other to die like on Virmire and what a personal impact that would have to the Warrior of Light. A journey of meaningful decisions is still impactful.
Well that right there is a real choice you just gave that could have real effect rather you choice to believe him or believe the lies all others characters have told you up to this point and let that lead you down a path of being a warrior of either darkness/light permently wouldn't have to even split storys just change the object based on what your character believes.
Hard to call things people tell us "lies" when literally no one else was alive during the sundering. And our only surviving "source" on the matter is questionable at best, lying by omission at worst, because he and his compatriots outright tell you they where tempered by Zodiark.Well that right there is a real choice you just gave that could have real effect rather you choice to believe him or believe the lies all others characters have told you up to this point and let that lead you down a path of being a warrior of either darkness/light permently wouldn't have to even split storys just change the object based on what your character believes.
It doesn't help their case that, despite all of Elidibus' talk of "You'd be on our side if only you knew the truth(paraphrasing)" he spouted back in 2.1, all of our interactions with the Ascians have been met with vague words, death threats and murder attempts. Lots of murder attempts. Emet himself got the closest to trying to come to an understanding before he shot one of our friends in the back and pretty much left us to die by the light to meet his own ends.
Doesn't really endear you to a faction really does it?
Hard to call things people tell us "lies" when literally no one else was alive during the sundering. And our only surviving "source" on the matter is questionable at best, lying by omission at worst, because he and his compatriots outright tell you they where tempered by Zodiark.
It doesn't help their case that, despite all of Elidibus' talk of "You'd be on our side if only you knew the truth(paraphrasing)" he spouted back in 2.1, all of our interactions with the Ascians have been met with vague words, death threats and murder attempts. Lots of murder attempts. Emet himself got the closest to trying to come to an understanding before he shot one of our friends in the back and pretty much left us to die by the light to meet his own ends.
Doesn't really endear you to a faction really does it?
As in his words Its not murder when they aren't really alive now is it? After all all those "murders" were just broken glass pieces so its not murder wen they don't really exist now is it? Beside if they are tampered by zodiark then the scions are highly tampered by the other and have free thought so the other would also be true and I mean it can be debated either way so it has the doors wide open for us to have a choice of who we believe and who we want to follow.
For One i believe the Ascians sometimes you have to docreate evil to bring great good and that means that the Ascians ends does justify their means for he reason is pure in nature.
But the end point is they opended the door to a highly debatedable subject that could create real character depth and game depth growth so they should use it to split players into 2 parts those who believe his words and those who think small glass pieces matter more than restoring everything.
Last edited by LolitaBansheeMeru; 02-09-2020 at 11:24 AM.
I don't think you understand how much work goes into writing a single story, let alone branching stories with wildly different paths such as "Side with/oppose the Ascians". Even with the killing Alphinaud/Alisaie example, you'd have to kill them both off regardless, otherwise every scene with them from then on has to be written twice to account for what two markedly different characters would do.
It's absolutely not worth it.
For a large company its not that much work hell when I worked on maps or did before it got destoryed on warcraft 3 I wrote it just fine your excuse lazy work because thats what it is this is a company that has 100s of people working on the game its not just 20 people sitting there...I don't think you understand how much work goes into writing a single story, let alone branching stories with wildly different paths such as "Side with/oppose the Ascians". Even with the killing Alphinaud/Alisaie example, you'd have to kill them both off regardless, otherwise every scene with them from then on has to be written twice to account for what two markedly different characters would do.
It's absolutely not worth it.
Beside you wouldnt have to show it it could be a hidden goal until the final expansion then it can split end and only effect THE ENDING one ending with the heros lovely doovy hippes and one were we kill them all and restore the worlds togeather it could literaly just have 1 extra line based on the choice that shows up in the characters Inn room with ascian and zodiark talking to them something hell I could do by myself in 4 hours if I was on pc and had mod tools lol so no it wouldn't be that much work for a company with over 100 PEOPLE WORKING
Also you wouldn't have to create two diffrent stages you would have your basic story which is already built in for the good toe hippie story and all you would have to do is create a 2nd scene with character deaths on one side and maybe 2 communcation scenes that would take under 42 hours with their tools lol
Yes when I did maps I didn't have all the fancy tools and advance animation but I still took the basic store my maps had and wrote out endings and show ups for every person who made a request for a choice and I was one person and 2 choices isn't that much work it doesn't even double the amount of work ... everytime I see that I think you haven't wrote out rp plans or even worked on a basic project. For the most part you don't have to change a single thing outside diffrent animation and object/ characters that show up and if you want only if you want you can make npcs say cruel lines if the person is going the darker path but thats just a basic choice. for the most part it would take 3 hours to write out and place the character to pop up for 5 mins to say one line like "good work we will soon cause the rejoining" then fade away like your a secret spy or something lol
Last edited by LolitaBansheeMeru; 02-09-2020 at 11:50 AM.
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