


I don't think this is going to change much of anything. Wards will still remain ghost towns. Most of the MB action is done in the city-states. I am at my fc's house a lot, and we have a MB right outside and I rarely see anyone there, let alone my neighbors.I've always wanted less market boards.
When you come into the ward off the boat, there should be a central area. The regular housing vendors, and a couple of market boards. It would be a place for people in the ward to congregate. Just make it so that people can teleport there directly from their house. People complain about wards being ghost towns. This would be a great community area.



I don't either, and I'm always trotting to my MB for various things. Most of the time if I'm doing some serious shopping though I head straight to Limsa so I can server hop with ease.
To the original suggestion, no. That would be a royal headache due to how interconnected crafting is. And who wants to eat 3+ furnishing slots on something that won't give them full MB access? Not this decorator that's for sure. Or any of the other decorators I know. If we're going to have a MB furnishing, let's at least have it give full and simple access without the gyrations you mentioned. Though I don't really think it's necessary. It's easy enough to get to most MB locations.
Personally, I'd rather they put a MB in Eulmore. I'm more irritated by having to port between them and the Crystarium for collectible mats than I am having to run to the MB near my house for something lol.

And that is why I think it wouldn't really harm the gameplay or it's community. All I know is that me and a couple of my friends would love to have one inside the house since we prefer to listen to our own music in our own cosy setting.
It's a programming code issue more than a game play issue. This game does not handle data storage/transfer well.
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